Filtering specific verbs is used in ITE, but not in IHNM. It's now possible to use the jukebox in the honky-tonk in IHNM

svn-id: r27110
This commit is contained in:
Filippos Karapetis 2007-06-05 16:31:58 +00:00
parent 158193fe51
commit ab6fb8e9c3

View file

@ -719,8 +719,10 @@ void Script::whichObject(const Point& mousePoint) {
(_currentVerb == getVerbType(kVerbClose)) ||
((_currentVerb == getVerbType(kVerbGive)) && !_firstObjectSet) ||
((_currentVerb == getVerbType(kVerbUse)) && !(actor->_flags & kFollower))) {
objectId = ID_NOTHING;
newObjectId = ID_NOTHING;
if (_vm->getGameType() == GType_ITE) {
objectId = ID_NOTHING;
newObjectId = ID_NOTHING;
}
}
}
}