The game's screensaver should now kick in correctly
svn-id: r32408
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d711fd9e34
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1 changed files with 1 additions and 1 deletions
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@ -712,7 +712,7 @@ bucles:
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cont_sv = 0;
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} else if (num_ejec == 6 && key == Common::KEYCODE_0 && roomNumber == 61) {
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loadAndDecompressPic("alcbar.alg", drawSurface1, 255);
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} else if (cont_sv == 1500) {
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} else if (cont_sv == 15000) {
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screenSaver();
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if (num_ejec != 3)
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cont_sv = 0;
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