SCUMM: got rid of the _bompActorPalettePtr member var (which was only used as a hidden param to drawBomp); turned drawBomp into a regular function (used to be a ScummEngine member method)
svn-id: r26045
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728d01cb17
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8 changed files with 71 additions and 51 deletions
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@ -250,7 +250,6 @@ ScummEngine::ScummEngine(OSystem *syst, const DetectorResult &dr)
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_doEffect = false;
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_currentLights = 0;
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_bompActorPalettePtr = NULL;
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_shakeEnabled = false;
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_shakeFrame = 0;
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_screenStartStrip = 0;
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