Fixed walkspeed on save loading.
svn-id: r31435
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1 changed files with 5 additions and 0 deletions
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@ -323,6 +323,11 @@ void KyraEngine_v2::loadGame(const char *fileName) {
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if (setFlag1EE)
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setGameFlag(0x1EE);
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// We didn't explicitly set the walk speed, but it's saved as part of
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// the _timers array, so we need to re-sync it with _configWalkspeed.
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setWalkspeed(_configWalkspeed);
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}
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} // end of namespace Kyra
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