clearMsgQueue now just is a synonym for stopTalk -> remove it
svn-id: r13300
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5 changed files with 4 additions and 10 deletions
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@ -1649,7 +1649,7 @@ void ScummEngine_v5::o5_putActorInRoom() {
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a = derefActor(act, "o5_putActorInRoom");
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if (a->visible && _currentRoom != room && talkingActor() == a->number) {
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clearMsgQueue();
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stopTalk();
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}
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a->room = room;
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if (!room)
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