TWINE: draw the render rect
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b3241ea04a
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ac39581c16
1 changed files with 2 additions and 4 deletions
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@ -334,8 +334,7 @@ void Redraw::processDrawListShadows(const DrawListStruct &drawCmd) {
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addRedrawArea(_engine->_interface->textWindow);
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// show clipping area
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//drawBox(_engine->_renderer->renderRect.left, _engine->_renderer->renderRect.top, _engine->_renderer->renderRect.right, _engine->_renderer->renderRect.bottom);
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_engine->_debugScene->drawClip(renderRect);
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}
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void Redraw::processDrawListActors(const DrawListStruct &drawCmd, bool bgRedraw) {
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@ -451,8 +450,7 @@ void Redraw::processDrawListActorSprites(const DrawListStruct &drawCmd, bool bgR
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_engine->_interface->blitBox(_engine->_interface->textWindow, _engine->frontVideoBuffer, _engine->workVideoBuffer);
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}
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// show clipping area
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//_engine->_debugScene->drawClip(renderRect);
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_engine->_debugScene->drawClip(renderRect);
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}
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}
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