Switched LURE to use a single central RandomSource instance, instead of (sometimes) creating a new RandomSource every function call.
svn-id: r43715
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10 changed files with 20 additions and 27 deletions
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@ -739,9 +739,7 @@ void Script::addActions(uint16 hotspotId, uint16 actions, uint16 v3) {
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// Generates a random number and stores it in the general field
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void Script::randomToGeneral(uint16 maxVal, uint16 minVal, uint16 v3) {
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Common::RandomSource rnd;
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g_eventRec.registerRandomSource(rnd, "lureScripts");
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uint16 v = minVal + rnd.getRandomNumber(maxVal - minVal);
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uint16 v = minVal + LureEngine::getReference().rnd().getRandomNumber(maxVal - minVal);
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Resources::getReference().fieldList().setField(GENERAL, v);
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}
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