GOB: _renderFlags & 0x40 means the we should draw borders around hotspots
Probably a debug-only flag
This commit is contained in:
parent
76723f4f0f
commit
ac7fbc4bf2
2 changed files with 2 additions and 1 deletions
|
@ -1269,7 +1269,7 @@ void Hotspots::evaluateNew(uint16 i, uint16 *ids, InputDesc *inputs,
|
|||
type &= 0x7F;
|
||||
|
||||
// Draw a border around the hotspot
|
||||
if (_vm->_draw->_renderFlags & 64) {
|
||||
if (_vm->_draw->_renderFlags & RENDERFLAG_BORDERHOTSPOTS) {
|
||||
Surface &surface = *_vm->_draw->_spritesArray[_vm->_draw->_destSurface];
|
||||
|
||||
_vm->_video->dirtyRectsAll();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue