GOB: _renderFlags & 0x40 means the we should draw borders around hotspots

Probably a debug-only flag
This commit is contained in:
Sven Hesse 2012-06-22 00:05:20 +02:00
parent 76723f4f0f
commit ac7fbc4bf2
2 changed files with 2 additions and 1 deletions

View file

@ -1269,7 +1269,7 @@ void Hotspots::evaluateNew(uint16 i, uint16 *ids, InputDesc *inputs,
type &= 0x7F;
// Draw a border around the hotspot
if (_vm->_draw->_renderFlags & 64) {
if (_vm->_draw->_renderFlags & RENDERFLAG_BORDERHOTSPOTS) {
Surface &surface = *_vm->_draw->_spritesArray[_vm->_draw->_destSurface];
_vm->_video->dirtyRectsAll();