From ac95f2595b92d9263161992d0d63029425901dd9 Mon Sep 17 00:00:00 2001 From: Colin Snover Date: Sun, 2 Oct 2016 19:23:19 -0500 Subject: [PATCH] SCI32: Fix deleting save games in native save/load dialogue --- engines/sci/engine/kfile.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engines/sci/engine/kfile.cpp b/engines/sci/engine/kfile.cpp index f73439015ad..386c4bcdfab 100644 --- a/engines/sci/engine/kfile.cpp +++ b/engines/sci/engine/kfile.cpp @@ -1350,7 +1350,7 @@ reg_t kMakeSaveFileName(EngineState *s, int argc, reg_t *argv) { SciArray &outFileName = *s->_segMan->lookupArray(argv[0]); // argv[1] is the game name, which is not used by ScummVM const int16 saveNo = argv[2].toSint16(); - outFileName.fromString(g_sci->getSavegameName(saveNo)); + outFileName.fromString(g_sci->getSavegameName(saveNo + kSaveIdShift)); return argv[0]; }