renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and _realWidth/_realHeight -> _screenWidth/_screenHeight (inspired by MadMoose, but I'll take the blame - still this seems much more logical & intuitive)
svn-id: r7423
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21 changed files with 222 additions and 222 deletions
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@ -1336,7 +1336,7 @@ void Scumm::enqueueObject(int objectNumber, int objectX, int objectY, int object
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eo = &_blastObjectQueue[_blastObjectQueuePos++];
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eo->number = objectNumber;
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eo->posX = objectX + (camera._cur.x & 7);
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eo->posY = objectY + (camera._cur.y - (_realHeight / 2));
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eo->posY = objectY + (camera._cur.y - (_screenHeight / 2));
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if (objectWidth == 0) {
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od = &_objs[getObjectIndex(objectNumber)];
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eo->width = od->width;
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