moved few things in common utils code

This commit is contained in:
Pawel Kolodziejski 2008-08-17 07:08:50 +00:00
parent c2ad6ee9fb
commit acf32fce79
6 changed files with 237 additions and 62 deletions

158
common/util.cpp Normal file
View file

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/* Residual - Virtual machine to run LucasArts' 3D adventure games
*
* Residual is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the AUTHORS
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#include "common/util.h"
#include "engine/backend/platform/driver.h"
#ifdef _WIN32_WCE
// This is required for the debugger attachment
extern bool isSmartphone(void);
#endif
#ifdef __PLAYSTATION2__
// for those replaced fopen/fread/etc functions
typedef unsigned long uint64;
typedef signed long int64;
#include "backends/platform/ps2/fileio.h"
#define fprintf ps2_fprintf
#define fflush(a) ps2_fflush(a)
#endif
#ifdef __DS__
#include "backends/fs/ds/ds-fs.h"
#undef stderr
#undef stdout
#undef stdin
#define stdout ((DS::fileHandle*) -1)
#define stderr ((DS::fileHandle*) -2)
#define stdin ((DS::fileHandle*) -3)
void std_fprintf(FILE* handle, const char* fmt, ...);
void std_fflush(FILE* handle);
#define fprintf(file, fmt, ...) { char str[128]; sprintf(str, fmt, ##__VA_ARGS__); DS::std_fwrite(str, strlen(str), 1, file); }
#define fflush(file) DS::std_fflush(file)
#endif
namespace Common {
//
// Print hexdump of the data passed in
//
void hexdump(const byte * data, int len, int bytesPerLine) {
assert(1 <= bytesPerLine && bytesPerLine <= 32);
int i;
byte c;
int offset = 0;
while (len >= bytesPerLine) {
printf("%06x: ", offset);
for (i = 0; i < bytesPerLine; i++) {
printf("%02x ", data[i]);
if (i % 4 == 3)
printf(" ");
}
printf(" |");
for (i = 0; i < bytesPerLine; i++) {
c = data[i];
if (c < 32 || c >= 127)
c = '.';
printf("%c", c);
}
printf("|\n");
data += bytesPerLine;
len -= bytesPerLine;
offset += bytesPerLine;
}
if (len <= 0)
return;
printf("%06x: ", offset);
for (i = 0; i < bytesPerLine; i++) {
if (i < len)
printf("%02x ", data[i]);
else
printf(" ");
if (i % 4 == 3)
printf(" ");
}
printf(" |");
for (i = 0; i < len; i++) {
c = data[i];
if (c < 32 || c >= 127)
c = '.';
printf("%c", c);
}
for (; i < bytesPerLine; i++)
printf(" ");
printf("|\n");
}
#pragma mark -
RandomSource::RandomSource() {
// Use system time as RNG seed. Normally not a good idea, if you are using
// a RNG for security purposes, but good enough for our purposes.
assert(g_driver);
uint32 seed = g_driver->getMillis();
setSeed(seed);
}
void RandomSource::setSeed(uint32 seed) {
_randSeed = seed;
}
uint RandomSource::getRandomNumber(uint max) {
_randSeed = 0xDEADBF03 * (_randSeed + 1);
_randSeed = (_randSeed >> 13) | (_randSeed << 19);
return _randSeed % (max + 1);
}
uint RandomSource::getRandomBit(void) {
_randSeed = 0xDEADBF03 * (_randSeed + 1);
_randSeed = (_randSeed >> 13) | (_randSeed << 19);
return _randSeed & 1;
}
uint RandomSource::getRandomNumberRng(uint min, uint max) {
return getRandomNumber(max - min) + min;
}
Common::String tag2string(uint32 tag) {
char str[5];
str[0] = (char)(tag >> 24);
str[1] = (char)(tag >> 16);
str[2] = (char)(tag >> 8);
str[3] = (char)tag;
str[4] = '\0';
return Common::String(str);
}
} // End of namespace Common