Attempt to fix DC and iPhone backends compilation
svn-id: r43650
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ee0e1bfcea
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4 changed files with 8 additions and 8 deletions
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@ -193,7 +193,7 @@ void OSystem_Dreamcast::setScaling()
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}
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}
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void OSystem_Dreamcast::initSize(uint w, uint h)
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void OSystem_Dreamcast::initSize(uint w, uint h, const Graphics::PixelFormat *format)
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{
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assert(w <= SCREEN_W && h <= SCREEN_H);
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@ -263,7 +263,7 @@ void OSystem_Dreamcast::warpMouse(int x, int y)
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void OSystem_Dreamcast::setMouseCursor(const byte *buf, uint w, uint h,
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int hotspot_x, int hotspot_y,
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byte keycolor, int cursorTargetScale)
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byte keycolor, int cursorTargetScale, const Graphics::PixelFormat *format)
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{
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_ms_cur_w = w;
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_ms_cur_h = h;
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