WIN32: Move Windows-specific implementation of logMessage out of OSystem_SDL
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e1c83f8e87
commit
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5 changed files with 30 additions and 27 deletions
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@ -22,12 +22,6 @@
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#define FORBIDDEN_SYMBOL_ALLOW_ALL
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#ifdef WIN32
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#undef ARRAYSIZE // winnt.h defines ARRAYSIZE, but we want our own one...
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#endif
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#include "backends/platform/sdl/sdl.h"
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#include "common/config-manager.h"
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#include "gui/EventRecorder.h"
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@ -412,27 +406,6 @@ void OSystem_SDL::logMessage(LogMessageType::Type type, const char *message) {
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// Then log into file (via the logger)
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if (_logger)
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_logger->print(message);
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// Finally, some Windows / WinCE specific logging code.
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#if defined( USE_WINDBG )
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#if defined( _WIN32_WCE )
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TCHAR buf_unicode[1024];
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MultiByteToWideChar(CP_ACP, 0, message, strlen(message) + 1, buf_unicode, sizeof(buf_unicode));
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OutputDebugString(buf_unicode);
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if (type == LogMessageType::kError) {
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#ifndef DEBUG
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drawError(message);
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#else
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int cmon_break_into_the_debugger_if_you_please = *(int *)(message + 1); // bus error
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printf("%d", cmon_break_into_the_debugger_if_you_please); // don't optimize the int out
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#endif
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}
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#else
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OutputDebugString(message);
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#endif
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#endif
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}
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Common::String OSystem_SDL::getSystemLanguage() const {
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