Selection screen partly working in C64 maniac.

svn-id: r18818
This commit is contained in:
Travis Howell 2005-09-14 08:20:37 +00:00
parent b02a983c85
commit adeb1a6c11
6 changed files with 86 additions and 7 deletions

View file

@ -61,10 +61,10 @@ void ScummEngine_c64::setupOpcodes() {
OPCODE(o2_panCameraTo),
OPCODE(o_unknown13),
/* 14 */
OPCODE(o5_print),
OPCODE(o_print_c64),
OPCODE(o2_actorFromPos),
OPCODE(o5_getRandomNr),
OPCODE(o2_clearState08),
OPCODE(o_clearState08),
/* 18 */
OPCODE(o_jumpRelative),
OPCODE(o_stopCurrentScript),
@ -144,7 +144,7 @@ void ScummEngine_c64::setupOpcodes() {
OPCODE(o5_setObjectName),
OPCODE(o2_actorFromPos),
OPCODE(o5_getActorMoving),
OPCODE(o2_clearState08),
OPCODE(o_clearState08),
/* 58 */
OPCODE(o_beginOverride),
OPCODE(o_stopCurrentScript),
@ -182,7 +182,7 @@ void ScummEngine_c64::setupOpcodes() {
OPCODE(o5_getObjectOwner),
/* 74 */
OPCODE(o5_getDist),
OPCODE(o5_printEgo),
OPCODE(o_printEgo_c64),
OPCODE(o2_walkActorToObject),
OPCODE(o2_clearState04),
/* 78 */
@ -224,7 +224,7 @@ void ScummEngine_c64::setupOpcodes() {
OPCODE(o5_print),
OPCODE(o2_actorFromPos),
OPCODE(o_stopCurrentScript),
OPCODE(o2_setState08),
OPCODE(o_setState08),
/* 98 */
OPCODE(o2_restart),
OPCODE(o_stopCurrentScript),
@ -304,7 +304,7 @@ void ScummEngine_c64::setupOpcodes() {
OPCODE(o5_setObjectName),
OPCODE(o2_actorFromPos),
OPCODE(o5_getActorMoving),
OPCODE(o2_setState08),
OPCODE(o_setState08),
/* D8 */
OPCODE(o_stopCurrentScript),
OPCODE(o_stopCurrentScript),
@ -383,6 +383,58 @@ const char *ScummEngine_c64::getOpcodeDesc(byte i) {
return _opcodesC64[i].desc;
}
int ScummEngine_c64::getObjectFlag() {
if (_opcode & 0x40)
return _activeObject;
return fetchScriptByte();
}
void ScummEngine_c64::setStateCommon(byte type) {
int obj = getObjectFlag();
putState(obj, getState(obj) | type);
}
void ScummEngine_c64::clearStateCommon(byte type) {
int obj = getObjectFlag();
putState(obj, getState(obj) & ~type);
}
void ScummEngine_c64::ifStateCommon(byte type) {
int obj = getObjectFlag();
if ((getState(obj) & type) == 0) {
o_jumpRelative();
} else {
fetchScriptByte();
fetchScriptByte();
}
}
void ScummEngine_c64::ifNotStateCommon(byte type) {
int obj = getObjectFlag();
if ((getState(obj) & type) != 0) {
o_jumpRelative();
} else {
fetchScriptByte();
fetchScriptByte();
}
}
void ScummEngine_c64::o_setState08() {
int obj = getObjectFlag();
putState(obj, getState(obj) | 0x08);
markObjectRectAsDirty(obj);
clearDrawObjectQueue();
}
void ScummEngine_c64::o_clearState08() {
int obj = getObjectFlag();
putState(obj, getState(obj) & ~0x08);
markObjectRectAsDirty(obj);
clearDrawObjectQueue();
}
void ScummEngine_c64::o_stopCurrentScript() {
int script;
@ -535,7 +587,7 @@ void ScummEngine_c64::o_getActorBitVar() {
}
void ScummEngine_c64::o_print_c64() {
_actorToPrintStrFor = getVarOrDirectByte(PARAM_1);
_actorToPrintStrFor = fetchScriptByte();
decodeParseString();
warning("STUB: o_print_c64()");
}