GUI: Removed redundant button label
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1 changed files with 1 additions and 1 deletions
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@ -1052,7 +1052,7 @@ void LauncherDialog::updateButtons() {
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const char *newAddButtonLabel = massAdd
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const char *newAddButtonLabel = massAdd
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? (lowRes ? _c("Mass Add...", "lowres") : _("Mass Add..."))
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? (lowRes ? _c("Mass Add...", "lowres") : _("Mass Add..."))
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: (lowRes ? _c("Add Game...", "lowres") : _("Add Game..."));
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: (lowRes ? _c("~A~dd Game...", "lowres") : _("~A~dd Game..."));
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if (_addButton->getLabel() != newAddButtonLabel)
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if (_addButton->getLabel() != newAddButtonLabel)
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_addButton->setLabel(newAddButtonLabel);
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_addButton->setLabel(newAddButtonLabel);
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