LAB: Use doxygen format for function comments
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parent
3a1ee64761
commit
ae056a767b
15 changed files with 427 additions and 431 deletions
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@ -86,9 +86,9 @@ static char initcolors[] = { '\x00', '\x00', '\x00', '\x30',
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'\x24', '\x24', '\x2c', '\x2c',
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'\x2c', '\x08', '\x08', '\x08'};
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/******************************************************************************/
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/* Draws the message for the room. */
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/******************************************************************************/
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/**
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* Draws the message for the room.
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*/
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void LabEngine::drawRoomMessage(uint16 curInv, CloseDataPtr closePtr) {
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if (_lastTooLong) {
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_lastTooLong = false;
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@ -124,10 +124,9 @@ void LabEngine::freeScreens() {
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}
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}
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/******************************************************************************/
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/* Permanently flips the imagery of a gadget. */
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/******************************************************************************/
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/**
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* Permanently flips the imagery of a gadget.
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*/
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void LabEngine::perFlipGadget(uint16 gadgetId) {
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for (GadgetList::iterator gadget = _moveGadgetList.begin(); gadget != _moveGadgetList.end(); ++gadget) {
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Gadget *topGadget = *gadget;
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@ -147,9 +146,9 @@ void LabEngine::perFlipGadget(uint16 gadgetId) {
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}
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}
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/******************************************************************************/
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/* Eats all the available messages. */
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/******************************************************************************/
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/**
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* Eats all the available messages.
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*/
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void LabEngine::eatMessages() {
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IntuiMessage *msg;
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@ -158,9 +157,9 @@ void LabEngine::eatMessages() {
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} while (msg);
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}
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/******************************************************************************/
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/* Checks whether the close up is one of the special case closeups. */
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/******************************************************************************/
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/**
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* Checks whether the close up is one of the special case closeups.
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*/
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bool LabEngine::doCloseUp(CloseDataPtr closePtr) {
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if (closePtr == NULL)
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return false;
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@ -216,9 +215,9 @@ bool LabEngine::doCloseUp(CloseDataPtr closePtr) {
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return true;
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}
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/******************************************************************************/
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/* Gets the current inventory name. */
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/******************************************************************************/
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/**
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* Gets the current inventory name.
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*/
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const char *LabEngine::getInvName(uint16 curInv) {
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if (_mainDisplay)
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return _inventory[curInv]._bitmapName;
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@ -246,9 +245,9 @@ const char *LabEngine::getInvName(uint16 curInv) {
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return _inventory[curInv]._bitmapName;
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}
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/******************************************************************************/
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/* Turns the interface off. */
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/******************************************************************************/
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/**
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* Turns the interface off.
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*/
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void LabEngine::interfaceOff() {
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if (!_interfaceOff) {
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_event->attachGadgetList(NULL);
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@ -257,9 +256,9 @@ void LabEngine::interfaceOff() {
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}
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}
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/******************************************************************************/
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/* Turns the interface on. */
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/******************************************************************************/
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/**
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* Turns the interface on.
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*/
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void LabEngine::interfaceOn() {
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if (_interfaceOff) {
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_interfaceOff = false;
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@ -274,9 +273,9 @@ void LabEngine::interfaceOn() {
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_event->attachGadgetList(&_moveGadgetList);
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}
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/******************************************************************************/
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/* If the user hits the "Use" gadget; things that can get used on themselves. */
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/******************************************************************************/
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/**
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* If the user hits the "Use" gadget; things that can get used on themselves.
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*/
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bool LabEngine::doUse(uint16 curInv) {
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if (curInv == MAPNUM) { /* LAB: Labyrinth specific */
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drawStaticMessage(kTextUseMap);
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@ -336,9 +335,9 @@ bool LabEngine::doUse(uint16 curInv) {
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return true;
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}
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/******************************************************************************/
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/* Decrements the current inventory number. */
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/******************************************************************************/
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/**
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* Decrements the current inventory number.
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*/
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void LabEngine::decIncInv(uint16 *curInv, bool decreaseFl) {
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interfaceOff();
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@ -379,9 +378,9 @@ void LabEngine::decIncInv(uint16 *curInv, bool decreaseFl) {
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}
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}
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/******************************************************************************/
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/* The main game loop */
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/******************************************************************************/
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/**
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* The main game loop.
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*/
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void LabEngine::mainGameLoop() {
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uint16 actionMode = 4;
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uint16 curInv = MAPNUM;
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@ -1075,9 +1074,9 @@ void LabEngine::go() {
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_music->freeMusic();
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}
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/*****************************************************************************/
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/* New code to allow quick(er) return navigation in game. */
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/*****************************************************************************/
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/**
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* New code to allow quick(er) return navigation in game.
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*/
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int LabEngine::followCrumbs() {
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// NORTH, SOUTH, EAST, WEST
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static int movement[4][4] = {
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