LAB: Use doxygen format for function comments

This commit is contained in:
Strangerke 2015-12-08 09:46:54 +01:00 committed by Willem Jan Palenstijn
parent 3a1ee64761
commit ae056a767b
15 changed files with 427 additions and 431 deletions

View file

@ -86,9 +86,9 @@ static char initcolors[] = { '\x00', '\x00', '\x00', '\x30',
'\x24', '\x24', '\x2c', '\x2c',
'\x2c', '\x08', '\x08', '\x08'};
/******************************************************************************/
/* Draws the message for the room. */
/******************************************************************************/
/**
* Draws the message for the room.
*/
void LabEngine::drawRoomMessage(uint16 curInv, CloseDataPtr closePtr) {
if (_lastTooLong) {
_lastTooLong = false;
@ -124,10 +124,9 @@ void LabEngine::freeScreens() {
}
}
/******************************************************************************/
/* Permanently flips the imagery of a gadget. */
/******************************************************************************/
/**
* Permanently flips the imagery of a gadget.
*/
void LabEngine::perFlipGadget(uint16 gadgetId) {
for (GadgetList::iterator gadget = _moveGadgetList.begin(); gadget != _moveGadgetList.end(); ++gadget) {
Gadget *topGadget = *gadget;
@ -147,9 +146,9 @@ void LabEngine::perFlipGadget(uint16 gadgetId) {
}
}
/******************************************************************************/
/* Eats all the available messages. */
/******************************************************************************/
/**
* Eats all the available messages.
*/
void LabEngine::eatMessages() {
IntuiMessage *msg;
@ -158,9 +157,9 @@ void LabEngine::eatMessages() {
} while (msg);
}
/******************************************************************************/
/* Checks whether the close up is one of the special case closeups. */
/******************************************************************************/
/**
* Checks whether the close up is one of the special case closeups.
*/
bool LabEngine::doCloseUp(CloseDataPtr closePtr) {
if (closePtr == NULL)
return false;
@ -216,9 +215,9 @@ bool LabEngine::doCloseUp(CloseDataPtr closePtr) {
return true;
}
/******************************************************************************/
/* Gets the current inventory name. */
/******************************************************************************/
/**
* Gets the current inventory name.
*/
const char *LabEngine::getInvName(uint16 curInv) {
if (_mainDisplay)
return _inventory[curInv]._bitmapName;
@ -246,9 +245,9 @@ const char *LabEngine::getInvName(uint16 curInv) {
return _inventory[curInv]._bitmapName;
}
/******************************************************************************/
/* Turns the interface off. */
/******************************************************************************/
/**
* Turns the interface off.
*/
void LabEngine::interfaceOff() {
if (!_interfaceOff) {
_event->attachGadgetList(NULL);
@ -257,9 +256,9 @@ void LabEngine::interfaceOff() {
}
}
/******************************************************************************/
/* Turns the interface on. */
/******************************************************************************/
/**
* Turns the interface on.
*/
void LabEngine::interfaceOn() {
if (_interfaceOff) {
_interfaceOff = false;
@ -274,9 +273,9 @@ void LabEngine::interfaceOn() {
_event->attachGadgetList(&_moveGadgetList);
}
/******************************************************************************/
/* If the user hits the "Use" gadget; things that can get used on themselves. */
/******************************************************************************/
/**
* If the user hits the "Use" gadget; things that can get used on themselves.
*/
bool LabEngine::doUse(uint16 curInv) {
if (curInv == MAPNUM) { /* LAB: Labyrinth specific */
drawStaticMessage(kTextUseMap);
@ -336,9 +335,9 @@ bool LabEngine::doUse(uint16 curInv) {
return true;
}
/******************************************************************************/
/* Decrements the current inventory number. */
/******************************************************************************/
/**
* Decrements the current inventory number.
*/
void LabEngine::decIncInv(uint16 *curInv, bool decreaseFl) {
interfaceOff();
@ -379,9 +378,9 @@ void LabEngine::decIncInv(uint16 *curInv, bool decreaseFl) {
}
}
/******************************************************************************/
/* The main game loop */
/******************************************************************************/
/**
* The main game loop.
*/
void LabEngine::mainGameLoop() {
uint16 actionMode = 4;
uint16 curInv = MAPNUM;
@ -1075,9 +1074,9 @@ void LabEngine::go() {
_music->freeMusic();
}
/*****************************************************************************/
/* New code to allow quick(er) return navigation in game. */
/*****************************************************************************/
/**
* New code to allow quick(er) return navigation in game.
*/
int LabEngine::followCrumbs() {
// NORTH, SOUTH, EAST, WEST
static int movement[4][4] = {