get rid of getStringLen and use the more powerful resStrLen instead; moved resStrLen from common/ to scumm/, where it belongs; enhanced resStrLen to suport V8; fixed translateText to support embeded vars (in strings I mean) - it may still not be fully correct but at least is better now; rewrote o6_arrayOps to parallel the V8 version - needs testing
svn-id: r6215
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319facc9c3
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9 changed files with 82 additions and 168 deletions
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@ -512,16 +512,14 @@ void Scumm_v8::decodeParseString(int m, int n)
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case 0xD0: // SO_PRINT_MUMBLE
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error("decodeParseString: SO_PRINT_MUMBLE");
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break;
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case 0xD1: {
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#if 1
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case 0xD1:
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_messagePtr = _scriptPointer;
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if (_messagePtr[0] == '/') {
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char pointer[20];
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int i, j;
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_scriptPointer += resStrLen((char*)_scriptPointer)+ 1;
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_scriptPointer += resStrLen(_scriptPointer) + 1;
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translateText(_messagePtr, _transText);
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for (i = 0, j = 0; (_messagePtr[i] != '/' || j == 0) && j < 19; i++) {
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if (_messagePtr[i] != '/')
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@ -569,61 +567,7 @@ void Scumm_v8::decodeParseString(int m, int n)
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_scriptPointer = _messagePtr;
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return;
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}
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#else
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char buffer[1024];
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_messagePtr = _scriptPointer;
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if (_messagePtr[0] == '/') {
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char pointer[20];
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int i, j;
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// Skip over the string
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_scriptPointer += resStrLen((char*)_scriptPointer) + 1;
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translateText(_messagePtr, _transText);
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for (i = 0, j = 0; (_messagePtr[i] != '/' || j == 0) && j < 19; i++) {
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if (_messagePtr[i] != '/')
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pointer[j++] = _messagePtr[i];
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}
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pointer[j] = 0;
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// Stop any talking that's still going on
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if (_sound->_talkChannel > -1)
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_mixer->stop(_sound->_talkChannel);
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// FIXME: no 'digvoice.bun' in COMI
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_sound->_talkChannel = _sound->playBundleSound(pointer);
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_messagePtr = _transText;
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_msgPtrToAdd = (byte *)buffer;
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_messagePtr = addMessageToStack(_messagePtr);
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} else {
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_msgPtrToAdd = (byte *)buffer;
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_scriptPointer = _messagePtr = addMessageToStack(_messagePtr);
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}
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if (_fr[_string[m].charset] == NULL) // FIXME: Put this elsewhere?
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loadCharset(_string[m].charset);
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if (_fr[_string[m].charset] != NULL) {
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int x = _string[m].xpos;
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// HACK - center mode. I call this a hack because we really should
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// not duplicate all the string code from string.cpp. Rather, maybe
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// abstract away the code in string.cpp from using the 'charset'
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// fonts, and allow it to work both with old and new fonts. To this
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// end, we should seperate the parts of Charset/_charset which are
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// for bookkeeping (like x_pos, center mode etc.) and those that are
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// for rendering. Then let the old (think printCharOld), medium (printChar),
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// new (NUT) style renderers be subclasses of a common base class (which
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// defines the API). This will clean up the code, and allow us to reuse
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// the string logic in string.cpp.
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if (_string[m].center)
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x -= _fr[_string[m].charset]->getStringWidth(buffer) / 2;
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_fr[_string[m].charset]->drawString(buffer, x, _string[m].ypos, _string[m].color, 0);
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}
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#endif
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break;
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}
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case 0xD2: // SO_PRINT_WRAP Set print wordwrap
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error("decodeParseString: SO_PRINT_MUMBLE");
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break;
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@ -746,23 +690,18 @@ void Scumm_v8::o8_arrayOps()
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byte subOp = fetchScriptByte();
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int array = fetchScriptWord();
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int b, c, d, len;
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ArrayHeader *ah;
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int list[128];
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switch (subOp) {
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case 0x14: // SO_ASSIGN_STRING
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{
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int idx = pop();
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ArrayHeader *ah;
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int r;
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len = getStringLen(NULL);
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r = defineArray(array, 4, 0, len);
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ah = (ArrayHeader *)getResourceAddress(rtString, r);
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copyString(ah->data + idx, NULL, len);
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}
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b = pop();
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len = resStrLen(_scriptPointer);
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c = defineArray(array, 4, 0, len + 1);
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ah = (ArrayHeader *)getResourceAddress(rtString, c);
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copyScriptString(ah->data + b);
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break;
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case 0x15: // SO_ASSIGN_SCUMMVAR_LIST
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// TODO / FIXME: is this right?
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b = pop();
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c = pop();
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d = readVar(array);
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@ -774,7 +713,6 @@ void Scumm_v8::o8_arrayOps()
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}
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break;
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case 0x16: // SO_ASSIGN_2DIM_LIST
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// TODO / FIXME: is this right?
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b = pop();
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len = getStackList(list, sizeof(list) / sizeof(list[0]));
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d = readVar(array);
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@ -1333,7 +1271,7 @@ void Scumm_v8::o8_system()
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void Scumm_v8::o8_startVideo()
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{
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int len = resStrLen((char*)_scriptPointer);
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int len = resStrLen(_scriptPointer);
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warning("o8_startVideo(%s/%s)", getGameDataPath(), (char*)_scriptPointer);
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@ -1528,7 +1466,7 @@ void Scumm_v8::o8_getObjectImageHeight()
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void Scumm_v8::o8_getStringWidth()
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{
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int charset = pop();
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int len = resStrLen((char*)_scriptPointer);
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int len = resStrLen(_scriptPointer);
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int oldID = _charset->getCurID();
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int width;
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