getScriptSlot() must start from slot 1, required for nukeArrays() in HE games.

svn-id: r17383
This commit is contained in:
Travis Howell 2005-04-05 11:06:03 +00:00
parent 23e4199699
commit aeec229615
6 changed files with 23 additions and 23 deletions

View file

@ -1179,16 +1179,16 @@ void ScummEngine_v60he::o60_soundOps() {
}
}
void ScummEngine_v60he::localizeArray(int slot, byte script) {
void ScummEngine_v60he::localizeArray(int slot, byte scriptSlot) {
if (slot >= _numArray)
error("o60_localizeArrayToScript(%d): array slot out of range", slot);
_arraySlot[slot] = script;
_arraySlot[slot] = scriptSlot;
}
void ScummEngine_v60he::o60_localizeArrayToScript() {
int slot = pop();
localizeArray(slot, vm.slot[_currentScript].number);
localizeArray(slot, _currentScript);
}
void ScummEngine_v60he::o60_seekFilePos() {