QUEEN: Made some static data const.
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parent
44068338e5
commit
af19990980
7 changed files with 7 additions and 7 deletions
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@ -1201,7 +1201,7 @@ void BamScene::updateCarAnimation() {
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}
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void BamScene::updateFightAnimation() {
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static const BamDataBlock *fightDataBlocks[] = {
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static const BamDataBlock *const fightDataBlocks[] = {
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_fight1Data,
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_fight2Data,
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_fight3Data
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@ -30,7 +30,7 @@
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namespace Queen {
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const char *Input::_commandKeys[] = {
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const char *const Input::_commandKeys[] = {
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"ocmglptu", // English
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"osbgpnre", // German
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"ofdnepau", // French
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@ -141,7 +141,7 @@ private:
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const char *_currentCommandKeys;
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//! command keys for all languages
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static const char *_commandKeys[];
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static const char *const _commandKeys[];
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//! verbs matching the command keys
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static const Verb _verbKeys[];
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@ -1495,7 +1495,7 @@ const TuneData Sound::_tune[] = {
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{ { 77, 1017, 0 }, { 0, 0 }, 1, 0 }
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};
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const char *Sound::_sfxName[] = {
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const char *const Sound::_sfxName[] = {
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/* 1 - Door Open (standard) */
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"116Bssss",
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@ -30,7 +30,7 @@
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namespace Queen {
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const char *Resource::_tableFilename = "queen.tbl";
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const char *const Resource::_tableFilename = "queen.tbl";
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const RetailGameVersion Resource::_gameVersions[] = {
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{ "PEM10", 1, 0x00000008, 22677657 },
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@ -158,7 +158,7 @@ protected:
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static const RetailGameVersion *detectGameVersionFromSize(uint32 size);
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//! resource table filename (queen.tbl)
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static const char *_tableFilename;
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static const char *const _tableFilename;
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//! known FOTAQ versions
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static const RetailGameVersion _gameVersions[];
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@ -104,7 +104,7 @@ public:
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static const SongData _song[];
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static const TuneData _tuneDemo[];
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static const TuneData _tune[];
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static const char *_sfxName[];
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static const char *const _sfxName[];
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static const int16 _jungleList[];
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protected:
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