Fixed bug 2820514 ("Help dialog causes crash")

svn-id: r42537
This commit is contained in:
Vicent Marti 2009-07-16 17:29:31 +00:00
parent ff75d68f1c
commit af289bdb03
9 changed files with 1116 additions and 1111 deletions

View file

@ -641,6 +641,8 @@ HelpDialog::HelpDialog(const GameSettings &game)
new GUI::ButtonWidget(this, "ScummHelp.Close", "Close", kCloseCmd, 'C');
_prevButton->clearFlags(WIDGET_ENABLED);
_numLines = HELP_NUM_LINES;
// Dummy entries
for (int i = 0; i < HELP_NUM_LINES; i++) {
_key[i] = new StaticTextWidget(this, 0, 0, 10, 10, "", Graphics::kTextAlignRight);
@ -658,15 +660,20 @@ void HelpDialog::reflowLayout() {
g_gui.xmlEval()->getWidgetData("ScummHelp.HelpText", x, y, w, h);
/* Make sure than we don't have more lines than what we can fit
* on the space that the layout reserves for text */
_numLines = MIN(HELP_NUM_LINES, (int)(h / lineHeight));
int keyW = w * 20 / 100;
int dscX = x + keyW + 32;
int dscW = w * 80 / 100;
int xoff = (_w >> 1) - (w >> 1);
for (int i = 0; i < HELP_NUM_LINES; i++) {
_key[i]->resize(xoff + x, y + lineHeight * i, keyW, lineHeight + 2);
_dsc[i]->resize(xoff + dscX, y + lineHeight * i, dscW, lineHeight + 2);
for (int i = 0; i < _numLines; i++) {
_key[i]->resize(xoff + x, y + lineHeight * i, keyW, lineHeight);
_dsc[i]->resize(xoff + dscX, y + lineHeight * i, dscW, lineHeight);
}
displayKeyBindings();
@ -675,6 +682,7 @@ void HelpDialog::reflowLayout() {
void HelpDialog::displayKeyBindings() {
String titleStr, *keyStr, *dscStr;
int i;
#ifndef __DS__
ScummHelp::updateStrings(_game.id, _game.version, _game.platform, _page, titleStr, keyStr, dscStr);
@ -684,7 +692,7 @@ void HelpDialog::displayKeyBindings() {
#endif
_title->setLabel(titleStr);
for (int i = 0; i < HELP_NUM_LINES; i++) {
for (i = 0; i < _numLines; i++) {
_key[i]->setLabel(keyStr[i]);
_dsc[i]->setLabel(dscStr[i]);
}