Fix verbs position in NES maniac for now.
svn-id: r17146
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6974025542
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1 changed files with 4 additions and 2 deletions
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@ -818,8 +818,10 @@ void ScummEngine_v2::o2_verbOps() {
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slot = getVarOrDirectByte(PARAM_1) + 1;
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int prep = fetchScriptByte(); // Only used in V1?
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// V1 Maniac verbs are relative to the 'verb area' - under the sentence
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if ((_gameId == GID_MANIAC) && (_version == 1))
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y+=8;
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if (_features & GF_NES)
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y -= 16;
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else if ((_gameId == GID_MANIAC) && (_version == 1))
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y += 8;
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//printf("o2_verbOps: verb = %d, slot = %d, x = %d, y = %d, unk = %d, name = %s\n",
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// verb, slot, x, y, prep, _scriptPointer);
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