Fix verbs position in NES maniac for now.

svn-id: r17146
This commit is contained in:
Travis Howell 2005-03-15 04:16:25 +00:00
parent 6974025542
commit af87d515f5

View file

@ -818,8 +818,10 @@ void ScummEngine_v2::o2_verbOps() {
slot = getVarOrDirectByte(PARAM_1) + 1;
int prep = fetchScriptByte(); // Only used in V1?
// V1 Maniac verbs are relative to the 'verb area' - under the sentence
if ((_gameId == GID_MANIAC) && (_version == 1))
y+=8;
if (_features & GF_NES)
y -= 16;
else if ((_gameId == GID_MANIAC) && (_version == 1))
y += 8;
//printf("o2_verbOps: verb = %d, slot = %d, x = %d, y = %d, unk = %d, name = %s\n",
// verb, slot, x, y, prep, _scriptPointer);