GRAPHICS: Let Font take uint32 as character codes.

This is required to support UTF-32 strings but does not make them work
automatically!
This commit is contained in:
Johannes Schickel 2013-11-23 21:34:54 +01:00
parent b90400da44
commit afa3f50b8a
9 changed files with 33 additions and 29 deletions

View file

@ -26,7 +26,7 @@
namespace Graphics {
int Font::getKerningOffset(byte left, byte right) const {
int Font::getKerningOffset(uint32 left, uint32 right) const {
return 0;
}