DM: Add missing F0292_CHAMPION_DrawState functions, fix error in toggleInventory
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c986a71bea
commit
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3 changed files with 13 additions and 13 deletions
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@ -435,11 +435,11 @@ void EventManager::commandMoveParty(CommandType cmdType) {
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// MISSING CODE: Lots of code
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}
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void EventManager::commandSetLeader(ChampionIndex index) {
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void EventManager::commandSetLeader(ChampionIndex champIndex) {
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ChampionMan &cm = *_vm->_championMan;
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ChampionIndex leaderIndex;
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if ((cm._leaderIndex == index) || ((index != kChampionNone) && !cm._champions[index]._currHealth))
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if ((cm._leaderIndex == champIndex) || ((champIndex != kChampionNone) && !cm._champions[champIndex]._currHealth))
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return;
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if (cm._leaderIndex != kChampionNone) {
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@ -448,20 +448,20 @@ void EventManager::commandSetLeader(ChampionIndex index) {
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cm._champions[leaderIndex].setAttributeFlag(kChampionAttributeNameTitle, true);
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cm._champions[leaderIndex]._load -= _vm->_dungeonMan->getObjectWeight(cm._leaderHand);
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cm._leaderIndex = kChampionNone;
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warning("MISSING CODE: F0292_CHAMPION_DrawState");
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cm.drawChampionState(leaderIndex);
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}
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if (index == kChampionNone) {
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if (champIndex == kChampionNone) {
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cm._leaderIndex = kChampionNone;
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return;
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}
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cm._leaderIndex = index;
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cm._leaderIndex = champIndex;
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Champion *champion = &cm._champions[cm._leaderIndex];
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champion->_dir = _vm->_dungeonMan->_currMap._partyDir;
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cm._champions[index]._load += _vm->_dungeonMan->getObjectWeight(cm._leaderHand);
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if (indexToOrdinal(index) != cm._candidateChampionOrdinal) {
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cm._champions[champIndex]._load += _vm->_dungeonMan->getObjectWeight(cm._leaderHand);
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if (indexToOrdinal(champIndex) != cm._candidateChampionOrdinal) {
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champion->setAttributeFlag(kChampionAttributeIcon, true);
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champion->setAttributeFlag(kChampionAttributeNameTitle, true);
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warning("MISSING CODE: F0292_CHAMPION_DrawState");
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cm.drawChampionState(champIndex);
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}
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}
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@ -37,10 +37,10 @@ void InventoryMan::toggleInventory(ChampionIndex championIndex) {
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if (invChampOrdinal) {
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_inventoryChampionOrdinal = indexToOrdinal(kChampionNone);
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warning("MISSING CODE: F0334_INVENTORY_CloseChest");
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champion = &cm._champions[ordinalToIndex(_inventoryChampionOrdinal)];
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champion = &cm._champions[ordinalToIndex(invChampOrdinal)];
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if (champion->_currHealth && !cm._candidateChampionOrdinal) {
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champion->setAttributeFlag(kChampionAttributeStatusBox, true);
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warning("MISSING CODE: F0292_CHAMPION_DrawState");
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cm.drawChampionState((ChampionIndex)ordinalToIndex(invChampOrdinal));
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}
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if (cm._partyIsSleeping) {
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return;
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@ -81,7 +81,7 @@ void InventoryMan::toggleInventory(ChampionIndex championIndex) {
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champion->setAttributeFlag(kChampionAttributeStatistics, true);
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champion->setAttributeFlag(kChampionAttributeNameTitle, true);
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warning("MISSING CODE: F0292_CHAMPION_DrawState");
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cm.drawChampionState(championIndex);
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em._mousePointerBitmapUpdated = true;
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em._secondaryMouseInput = gSecondaryMouseInput_ChampionInventory;
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warning("MISSING CODE: set G0444_ps_SecondaryKeyboardInput");
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@ -25,7 +25,7 @@ void MenuMan::clearActingChampion() {
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if (cm._actingChampionOrdinal) {
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cm._actingChampionOrdinal--;
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cm._champions[cm._actingChampionOrdinal].setAttributeFlag(kChampionAttributeActionHand, true);
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warning("MISSING CODE: F0292_CHAMPION_DrawState");
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cm.drawChampionState((ChampionIndex)cm._actingChampionOrdinal);
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cm._actingChampionOrdinal = indexToOrdinal(kChampionNone);
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_shouldRefreshActionArea = true;
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}
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@ -88,4 +88,4 @@ void MenuMan::drawDisabledMenu() {
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}
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}
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}
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}
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