SCI: Got rid of EngineState::execution_stack_pos; overally, the resulting code should be even stricter in detecting invalid VM stack access (and some bugs when loading saves might be fixed now...)
svn-id: r40694
This commit is contained in:
parent
b2b08cc606
commit
b0c1cf52e0
12 changed files with 121 additions and 129 deletions
|
@ -794,7 +794,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
|
|||
|
||||
// Set exec stack base to zero
|
||||
retval->execution_stack_base = 0;
|
||||
retval->execution_stack_pos = 0;
|
||||
retval->_executionStack.clear();
|
||||
|
||||
// Now copy all current state information
|
||||
// Graphics and input state:
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue