COMMON: Use spaces for beautifying formatting.

This commit is contained in:
Johannes Schickel 2016-01-21 23:48:48 +01:00
parent 29ade784e4
commit b166cb84e2
3 changed files with 59 additions and 59 deletions

View file

@ -53,17 +53,17 @@ const struct GameOpt {
{ GUIO_NOASPECT, "noAspect" }, { GUIO_NOASPECT, "noAspect" },
{ GUIO_RENDERHERCGREEN, "hercGreen" }, { GUIO_RENDERHERCGREEN, "hercGreen" },
{ GUIO_RENDERHERCAMBER, "hercAmber" }, { GUIO_RENDERHERCAMBER, "hercAmber" },
{ GUIO_RENDERCGA, "cga" }, { GUIO_RENDERCGA, "cga" },
{ GUIO_RENDEREGA, "ega" }, { GUIO_RENDEREGA, "ega" },
{ GUIO_RENDERVGA, "vga" }, { GUIO_RENDERVGA, "vga" },
{ GUIO_RENDERAMIGA, "amiga" }, { GUIO_RENDERAMIGA, "amiga" },
{ GUIO_RENDERFMTOWNS, "fmtowns" }, { GUIO_RENDERFMTOWNS, "fmtowns" },
{ GUIO_RENDERPC9821, "pc9821" }, { GUIO_RENDERPC9821, "pc9821" },
{ GUIO_RENDERPC9801, "pc9801" }, { GUIO_RENDERPC9801, "pc9801" },
{ GUIO_RENDERAPPLE2GS, "2gs" }, { GUIO_RENDERAPPLE2GS, "2gs" },
{ GUIO_RENDERATARIST, "atari" }, { GUIO_RENDERATARIST, "atari" },
{ GUIO_GAMEOPTIONS1, "gameOption1" }, { GUIO_GAMEOPTIONS1, "gameOption1" },
{ GUIO_GAMEOPTIONS2, "gameOption2" }, { GUIO_GAMEOPTIONS2, "gameOption2" },

View file

@ -23,49 +23,49 @@
#ifndef COMMON_GUI_OPTIONS_H #ifndef COMMON_GUI_OPTIONS_H
#define COMMON_GUI_OPTIONS_H #define COMMON_GUI_OPTIONS_H
#define GUIO_NONE "\000" #define GUIO_NONE "\000"
#define GUIO_NOSUBTITLES "\001" #define GUIO_NOSUBTITLES "\001"
#define GUIO_NOMUSIC "\002" #define GUIO_NOMUSIC "\002"
#define GUIO_NOSPEECH "\003" #define GUIO_NOSPEECH "\003"
#define GUIO_NOSFX "\004" #define GUIO_NOSFX "\004"
#define GUIO_NOMIDI "\005" #define GUIO_NOMIDI "\005"
#define GUIO_NOLAUNCHLOAD "\006" #define GUIO_NOLAUNCHLOAD "\006"
#define GUIO_MIDIPCSPK "\007" #define GUIO_MIDIPCSPK "\007"
#define GUIO_MIDICMS "\010" #define GUIO_MIDICMS "\010"
#define GUIO_MIDIPCJR "\011" #define GUIO_MIDIPCJR "\011"
#define GUIO_MIDIADLIB "\012" #define GUIO_MIDIADLIB "\012"
#define GUIO_MIDIC64 "\013" #define GUIO_MIDIC64 "\013"
#define GUIO_MIDIAMIGA "\014" #define GUIO_MIDIAMIGA "\014"
#define GUIO_MIDIAPPLEIIGS "\015" #define GUIO_MIDIAPPLEIIGS "\015"
#define GUIO_MIDITOWNS "\016" #define GUIO_MIDITOWNS "\016"
#define GUIO_MIDIPC98 "\017" #define GUIO_MIDIPC98 "\017"
#define GUIO_MIDIMT32 "\020" #define GUIO_MIDIMT32 "\020"
#define GUIO_MIDIGM "\021" #define GUIO_MIDIGM "\021"
#define GUIO_NOASPECT "\022" #define GUIO_NOASPECT "\022"
#define GUIO_RENDERHERCGREEN "\030" #define GUIO_RENDERHERCGREEN "\030"
#define GUIO_RENDERHERCAMBER "\031" #define GUIO_RENDERHERCAMBER "\031"
#define GUIO_RENDERCGA "\032" #define GUIO_RENDERCGA "\032"
#define GUIO_RENDEREGA "\033" #define GUIO_RENDEREGA "\033"
#define GUIO_RENDERVGA "\034" #define GUIO_RENDERVGA "\034"
#define GUIO_RENDERAMIGA "\035" #define GUIO_RENDERAMIGA "\035"
#define GUIO_RENDERFMTOWNS "\036" #define GUIO_RENDERFMTOWNS "\036"
#define GUIO_RENDERPC9821 "\037" #define GUIO_RENDERPC9821 "\037"
#define GUIO_RENDERPC9801 "\040" #define GUIO_RENDERPC9801 "\040"
#define GUIO_RENDERAPPLE2GS "\041" #define GUIO_RENDERAPPLE2GS "\041"
#define GUIO_RENDERATARIST "\042" #define GUIO_RENDERATARIST "\042"
// Special GUIO flags for the AdvancedDetector's caching of game specific // Special GUIO flags for the AdvancedDetector's caching of game specific
// options. // options.
#define GUIO_GAMEOPTIONS1 "\050" #define GUIO_GAMEOPTIONS1 "\050"
#define GUIO_GAMEOPTIONS2 "\051" #define GUIO_GAMEOPTIONS2 "\051"
#define GUIO_GAMEOPTIONS3 "\052" #define GUIO_GAMEOPTIONS3 "\052"
#define GUIO_GAMEOPTIONS4 "\053" #define GUIO_GAMEOPTIONS4 "\053"
#define GUIO_GAMEOPTIONS5 "\054" #define GUIO_GAMEOPTIONS5 "\054"
#define GUIO_GAMEOPTIONS6 "\055" #define GUIO_GAMEOPTIONS6 "\055"
#define GUIO_GAMEOPTIONS7 "\056" #define GUIO_GAMEOPTIONS7 "\056"
#define GUIO0() (GUIO_NONE) #define GUIO0() (GUIO_NONE)
#define GUIO1(a) (a) #define GUIO1(a) (a)

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@ -55,17 +55,17 @@ struct RenderGUIOMapping {
// could be used to indicate "any" mode when passed to renderMode2GUIO (if // could be used to indicate "any" mode when passed to renderMode2GUIO (if
// we wanted to merge allRenderModesGUIOs back into) // we wanted to merge allRenderModesGUIOs back into)
static const RenderGUIOMapping s_renderGUIOMapping[] = { static const RenderGUIOMapping s_renderGUIOMapping[] = {
{ kRenderHercG, GUIO_RENDERHERCGREEN }, { kRenderHercG, GUIO_RENDERHERCGREEN },
{ kRenderHercA, GUIO_RENDERHERCAMBER }, { kRenderHercA, GUIO_RENDERHERCAMBER },
{ kRenderCGA, GUIO_RENDERCGA }, { kRenderCGA, GUIO_RENDERCGA },
{ kRenderEGA, GUIO_RENDEREGA }, { kRenderEGA, GUIO_RENDEREGA },
{ kRenderVGA, GUIO_RENDERVGA }, { kRenderVGA, GUIO_RENDERVGA },
{ kRenderAmiga, GUIO_RENDERAMIGA }, { kRenderAmiga, GUIO_RENDERAMIGA },
{ kRenderFMTowns, GUIO_RENDERFMTOWNS }, { kRenderFMTowns, GUIO_RENDERFMTOWNS },
{ kRenderPC9821, GUIO_RENDERPC9821 }, { kRenderPC9821, GUIO_RENDERPC9821 },
{ kRenderPC9801, GUIO_RENDERPC9801 }, { kRenderPC9801, GUIO_RENDERPC9801 },
{ kRenderApple2GS, GUIO_RENDERAPPLE2GS }, { kRenderApple2GS, GUIO_RENDERAPPLE2GS },
{ kRenderAtariST, GUIO_RENDERATARIST } { kRenderAtariST, GUIO_RENDERATARIST }
}; };
DECLARE_TRANSLATION_ADDITIONAL_CONTEXT("Hercules Green", "lowres") DECLARE_TRANSLATION_ADDITIONAL_CONTEXT("Hercules Green", "lowres")