gee, why hardcode the ascii codes if we can use char constants? Also, volume up was mapped to '=' not '+' despite the comment indicating otherwise

svn-id: r4445
This commit is contained in:
Max Horn 2002-07-02 18:08:35 +00:00
parent 9a4c17579e
commit b1ac054f87

View file

@ -931,23 +931,23 @@ void Scumm::processKbd()
if (_sfxMode == 2)
stopTalk();
return;
} else if (_lastKeyHit == 91) { // [, eg volume down
} else if (_lastKeyHit == '[') { // [, eg volume down
_sound_volume_master-=5;
if (_sound_volume_master < 0)
_sound_volume_master = 0;
_imuse->set_master_volume(_sound_volume_master);
} else if (_lastKeyHit == 93) { // ], eg volume down
} else if (_lastKeyHit == ']') { // ], eg volume down
_sound_volume_master+=5;
if (_sound_volume_master > 128)
_sound_volume_master = 128;
_imuse->set_master_volume(_sound_volume_master);
} else if (_lastKeyHit == 45) { // -, eg text speed down
} else if (_lastKeyHit == '-') { // -, eg text speed down
_defaultTalkDelay+=5;
if (_defaultTalkDelay > 90)
_defaultTalkDelay = 90;
_vars[VAR_CHARINC] = _defaultTalkDelay / 20;
} else if (_lastKeyHit == 61) { // +, eg text speed up
} else if (_lastKeyHit == '+') { // +, eg text speed up
_defaultTalkDelay-=5;
if (_defaultTalkDelay < 5)
_defaultTalkDelay = 5;