TINYGL: Added a few utility methods and operators.

This commit is contained in:
Stefano Musumeci 2014-06-02 01:01:26 +01:00
parent b7853b48f8
commit b1b498d336
3 changed files with 48 additions and 43 deletions

View file

@ -69,7 +69,7 @@ void glopMultMatrix(GLContext *c, GLParam *p) {
q += 4;
}
*c->matrix_stack_ptr[c->matrix_mode] = (*c->matrix_stack_ptr[c->matrix_mode]) * m;
*c->matrix_stack_ptr[c->matrix_mode] *= m;
gl_matrix_update(c);
}
@ -126,8 +126,7 @@ void glopRotate(GLContext *c, GLParam *p) {
if (u[2] < 0) angle = -angle;
m = Matrix4::rotation(angle,2);
break;
default:
{
default: {
float cost, sint;
// normalize vector
@ -165,7 +164,7 @@ void glopRotate(GLContext *c, GLParam *p) {
}
}
*c->matrix_stack_ptr[c->matrix_mode] = (*c->matrix_stack_ptr[c->matrix_mode]) * m;
*c->matrix_stack_ptr[c->matrix_mode] *= m;
gl_matrix_update(c);
}
@ -179,7 +178,7 @@ void glopScale(GLContext *c, GLParam *p) {
m.set(1,1,y);
m.set(2,2,z);
*c->matrix_stack_ptr[c->matrix_mode] = (*c->matrix_stack_ptr[c->matrix_mode]) * m;
*c->matrix_stack_ptr[c->matrix_mode] *= m;
gl_matrix_update(c);
}
@ -192,7 +191,7 @@ void glopTranslate(GLContext *c, GLParam *p) {
m.set(3,1,y);
m.set(3,2,z);
*c->matrix_stack_ptr[c->matrix_mode] = (*c->matrix_stack_ptr[c->matrix_mode]) * m;
*c->matrix_stack_ptr[c->matrix_mode] *= m;
gl_matrix_update(c);
}
@ -219,7 +218,7 @@ void glopFrustum(GLContext *c, GLParam *p) {
m.set(0,2, 0); m.set(1,2, 0); m.set(2,2, C); m.set(3,2, D);
m.set(0,3, 0); m.set(1,3, 0); m.set(2,3, -1); m.set(3,3, 0);
*c->matrix_stack_ptr[c->matrix_mode] = (*c->matrix_stack_ptr[c->matrix_mode]) * m;
*c->matrix_stack_ptr[c->matrix_mode] *= m;
gl_matrix_update(c);
}

View file

@ -172,7 +172,6 @@ Vector4::Vector4() {
// Empty constructor, no overhead
}
Vector4::Vector4(float x, float y, float z, float w) {
_v[0] = x;
_v[1] = y;

View file

@ -214,6 +214,13 @@ public:
return result;
}
Matrix4& operator*=(const Matrix4 &b)
{
Matrix4 result = *this * b;
*this = result;
return *this;
}
static Matrix4 identity();
static Matrix4 rotation(float t, int u);