Add some code differences for LoL intro demo.
svn-id: r40696
This commit is contained in:
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a652e1ae3d
commit
b1bdbef419
7 changed files with 68 additions and 30 deletions
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@ -71,7 +71,7 @@ namespace {
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#define LOL_FLOPPY_FLAGS FLAGS(false, false, false, false, false, false, false, Kyra::GI_LOL)
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#define LOL_FLOPPY_CMP_FLAGS FLAGS(false, false, false, false, false, false, true, Kyra::GI_LOL)
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#define LOL_PC98_SJIS_FLAGS FLAGS(false, false, false, true, true, false, false, Kyra::GI_LOL)
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#define LOL_DEMO_FLAGS FLAGS(true, false, false, false, false, false, false, Kyra::GI_LOL)
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#define LOL_DEMO_FLAGS FLAGS(true, true, false, false, false, false, false, Kyra::GI_LOL)
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#define LOL_KYRA2_DEMO_FLAGS FLAGS(true, false, false, false, false, false, false, Kyra::GI_KYRA2)
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const KYRAGameDescription adGameDescs[] = {
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@ -1036,9 +1036,8 @@ const KYRAGameDescription adGameDescs[] = {
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LOL_PC98_SJIS_FLAGS
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},
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// TODO: It looks like this demo version does not use WSA v2 files, that means
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// it is probably being quite old... Since our TIM player relies on WSA v2 features,
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// we disable the detection entry for now.
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// TODO: It looks like this demo version does use something between
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// WSA v1 and WSA v2 files, that means it is probably being quite old...
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/*{
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{
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"lol",
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@ -2022,7 +2022,8 @@ int LoLEngine::tlol_processWsaFrame(const TIM *tim, const uint16 *param) {
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int h2 = (h1 * factor) / 100;
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anim->wsa->displayFrame(frame, 2, x1, y1, anim->wsaCopyParams & 0xF0FF, 0, 0);
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_screen->wsaFrameAnimationStep(x1, y1, x2, y2, w1, h1, w2, h2, 2, 8, 0);
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_screen->wsaFrameAnimationStep(x1, y1, x2, y2, w1, h1, w2, h2, 2, _flags.isDemo ? 0 : 8, 0);
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if (!_flags.isDemo)
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_screen->checkedPageUpdate(8, 4);
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_screen->updateScreen();
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@ -53,7 +53,7 @@ TIMInterpreter::TIMInterpreter(KyraEngine_v1 *engine, Screen_v2 *screen_v2, OSys
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COMMAND(cmd_initFunc),
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COMMAND(cmd_stopFunc),
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COMMAND(cmd_wsaDisplayFrame),
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COMMAND_UNIMPL(),
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COMMAND(cmd_displayText),
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// 0x08
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COMMAND(cmd_loadVocFile),
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COMMAND(cmd_unloadVocFile),
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@ -98,7 +98,7 @@ TIMInterpreter::TIMInterpreter(KyraEngine_v1 *engine, Screen_v2 *screen_v2, OSys
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_textDisplayed = false;
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_textAreaBuffer = new uint8[320*40];
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assert(_textAreaBuffer);
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_drawPage2 = 8;
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_drawPage2 = (vm()->gameFlags().isDemo && vm()->gameFlags().gameID == GI_LOL) ? 0 : 8;
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_palDelayInc = _palDiff = _palDelayAcc = 0;
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_abortFlag = 0;
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@ -401,7 +401,9 @@ TIMInterpreter::Animation *TIMInterpreter::initAnimStruct(int index, const char
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anim->x = x;
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anim->y = y;
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anim->wsaCopyParams = wsaFlags;
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_drawPage2 = 8;
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const bool isLoLDemo = vm()->gameFlags().isDemo && vm()->gameFlags().gameID == GI_LOL;
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_drawPage2 = isLoLDemo ? 0 : 8;
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uint16 wsaOpenFlags = ((wsaFlags & 0x10) != 0) ? 2 : 0;
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@ -409,6 +411,9 @@ TIMInterpreter::Animation *TIMInterpreter::initAnimStruct(int index, const char
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snprintf(file, 32, "%s.WSA", filename);
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if (vm()->resource()->exists(file)) {
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if (isLoLDemo)
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anim->wsa = new WSAMovie_v1(_vm);
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else
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anim->wsa = new WSAMovie_v2(_vm, _screen);
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assert(anim->wsa);
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@ -416,14 +421,31 @@ TIMInterpreter::Animation *TIMInterpreter::initAnimStruct(int index, const char
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}
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if (anim->wsa && anim->wsa->opened()) {
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if (isLoLDemo) {
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if (x == -1) {
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int16 t = int8(320 - anim->wsa->width());
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uint8 v = int8(t & 0x00FF) - int8((t & 0xFF00) >> 8);
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v >>= 1;
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anim->x = x = v;
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}
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if (y == -1) {
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int16 t = int8(200 - anim->wsa->height());
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uint8 v = int8(t & 0x00FF) - int8((t & 0xFF00) >> 8);
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v >>= 1;
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anim->y = y = v;
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}
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} else {
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if (x == -1)
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anim->x = x = 0;
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if (y == -1)
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anim->y = y = 0;
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}
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if (wsaFlags & 2) {
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screen()->fadePalette(screen()->getPalette(1), 15, 0);
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screen()->clearPage(8);
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screen()->clearPage(_drawPage2);
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if (_drawPage2)
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screen()->checkedPageUpdate(8, 4);
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screen()->updateScreen();
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}
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@ -433,12 +455,13 @@ TIMInterpreter::Animation *TIMInterpreter::initAnimStruct(int index, const char
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if (vm()->resource()->exists(file)) {
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screen()->loadBitmap(file, 3, 3, screen()->getPalette(0));
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screen()->copyRegion(0, 0, 0, 0, 320, 200, 2, 8, Screen::CR_NO_P_CHECK);
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screen()->copyRegion(0, 0, 0, 0, 320, 200, 2, _drawPage2, Screen::CR_NO_P_CHECK);
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if (_drawPage2)
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screen()->checkedPageUpdate(8, 4);
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screen()->updateScreen();
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}
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anim->wsa->displayFrame(0, 0, 0, 0, 0);
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anim->wsa->displayFrame(0, x, y, 0, 0);
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}
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if (wsaFlags & 2)
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@ -446,7 +469,8 @@ TIMInterpreter::Animation *TIMInterpreter::initAnimStruct(int index, const char
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} else {
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if (wsaFlags & 2) {
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screen()->fadePalette(screen()->getPalette(1), 15, 0);
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screen()->clearPage(8);
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screen()->clearPage(_drawPage2);
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if (_drawPage2)
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screen()->checkedPageUpdate(8, 4);
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screen()->updateScreen();
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}
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@ -455,7 +479,8 @@ TIMInterpreter::Animation *TIMInterpreter::initAnimStruct(int index, const char
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if (vm()->resource()->exists(file)) {
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screen()->loadBitmap(file, 3, 3, screen()->getPalette(0));
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screen()->copyRegion(0, 0, 0, 0, 320, 200, 2, 8, Screen::CR_NO_P_CHECK);
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screen()->copyRegion(0, 0, 0, 0, 320, 200, 2, _drawPage2, Screen::CR_NO_P_CHECK);
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if (_drawPage2)
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screen()->checkedPageUpdate(8, 4);
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screen()->updateScreen();
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}
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@ -96,7 +96,7 @@ public:
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};
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struct Animation {
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WSAMovie_v2 *wsa;
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Movie *wsa;
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int16 x, y;
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uint32 nextFrame;
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uint8 enable;
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@ -43,8 +43,17 @@ int LoLEngine::processPrologue() {
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if (!saveFileLoadable(0) || _flags.isDemo)
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showIntro();
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if (_flags.isDemo)
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if (_flags.isDemo) {
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_screen->fadePalette(_screen->getPalette(1), 30, 0);
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_screen->loadBitmap("FINAL.CPS", 2, 2, _screen->getPalette(0));
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_screen->copyRegion(0, 0, 0, 0, 320, 200, 2, 0, Screen::CR_NO_P_CHECK);
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_screen->fadePalette(_screen->getPalette(0), 30, 0);
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delayWithTicks(300);
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_screen->fadePalette(_screen->getPalette(1), 60, 0);
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setupPrologueData(false);
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return -1;
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}
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preInit();
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@ -219,6 +228,7 @@ void LoLEngine::showIntro() {
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while (!_tim->finished() && !shouldQuit() && !skipFlag()) {
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updateInput();
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_tim->exec(intro, false);
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if (!_flags.isDemo)
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_screen->checkedPageUpdate(8, 4);
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if (_tim->_palDiff) {
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@ -42,6 +42,9 @@ public:
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virtual bool opened() { return _opened; }
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virtual int width() const = 0;
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virtual int height() const = 0;
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virtual int open(const char *filename, int offscreen, uint8 *palette) = 0;
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virtual void close() = 0;
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@ -62,6 +65,9 @@ public:
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WSAMovie_v1(KyraEngine_v1 *vm);
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virtual ~WSAMovie_v1();
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int width() const { return _width; }
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int height() const { return _height; }
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virtual int open(const char *filename, int offscreen, uint8 *palette);
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virtual void close();
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@ -115,9 +121,6 @@ public:
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int xAdd() const { return _xAdd; }
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int yAdd() const { return _yAdd; }
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int width() const { return _width; }
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int height() const { return _height; }
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void setWidth(int w) { _width = w; }
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void setHeight(int h) { _height = h; }
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protected:
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