MACVENTURE: Add prefixes to error messages
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8 changed files with 14 additions and 14 deletions
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@ -75,7 +75,7 @@ Common::Error MacVentureEngine::loadGameState(int slot) {
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Common::String saveFileName = Common::String::format("%s.%03d", _targetName.c_str(), slot);
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Common::InSaveFile *file;
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if(!(file = getSaveFileManager()->openForLoading(saveFileName))) {
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error("missing savegame file %s", saveFileName.c_str());
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error("ENGINE: Missing savegame file %s", saveFileName.c_str());
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}
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_world->loadGameFrom(file);
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reset();
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