TINYGL: Put declaration of counting variable inside for-construct.

This commit is contained in:
Einar Johan Trøan Sømåen 2014-02-20 17:56:55 +01:00
parent 5c4100d353
commit b21271bd82
12 changed files with 77 additions and 103 deletions

View file

@ -20,7 +20,6 @@ static GLTexture *find_texture(GLContext *c, int h) {
void free_texture(GLContext *c, int h) {
GLTexture *t, **ht;
GLImage *im;
int i;
t = find_texture(c, h);
if (!t->prev) {
@ -32,7 +31,7 @@ void free_texture(GLContext *c, int h) {
if (t->next)
t->next->prev = t->prev;
for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
for (int i = 0; i < MAX_TEXTURE_LEVELS; i++) {
im = &t->images[i];
if (im->pixmap)
im->pixmap.free();
@ -232,11 +231,11 @@ void glopPixelStore(GLContext *, GLParam *p) {
void tglGenTextures(int n, unsigned int *textures) {
TinyGL::GLContext *c = TinyGL::gl_get_context();
int max, i;
int max;
TinyGL::GLTexture *t;
max = 0;
for (i = 0; i < TEXTURE_HASH_TABLE_SIZE; i++) {
for (int i = 0; i < TEXTURE_HASH_TABLE_SIZE; i++) {
t = c->shared_state.texture_hash_table[i];
while (t) {
if (t->handle > max)
@ -244,17 +243,16 @@ void tglGenTextures(int n, unsigned int *textures) {
t = t->next;
}
}
for (i = 0; i < n; i++) {
for (int i = 0; i < n; i++) {
textures[i] = max + i + 1;
}
}
void tglDeleteTextures(int n, const unsigned int *textures) {
TinyGL::GLContext *c = TinyGL::gl_get_context();
int i;
TinyGL::GLTexture *t;
for (i = 0; i < n; i++) {
for (int i = 0; i < n; i++) {
t = TinyGL::find_texture(c, textures[i]);
if (t) {
if (t == c->current_texture) {