BACKENDS: Replace usage of stricmp/strcmpi/strcasecmp
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d8f4170ea9
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b224b592c6
3 changed files with 4 additions and 8 deletions
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@ -155,11 +155,7 @@ static Game the_game;
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static bool isIcon(const Common::FSNode &entry)
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{
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int l = entry.getDisplayName().size();
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if (l>4 && !strcasecmp(entry.getDisplayName().c_str()+l-4, ".ICO"))
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return true;
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else
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return false;
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return entry.getDisplayName().hasSuffixIgnoreCase(".ICO");
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}
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static bool loadIcon(Game &game, Dir *dirs, int num_dirs)
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@ -203,7 +199,7 @@ static bool uniqueGame(const char *base, const char *dir,
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this is a workaround for the detector bug in toon... */
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sameOrSubdir(dir, games->dir) &&
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/*!strcmp(dir, games->dir) &&*/
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!stricmp(base, games->filename_base) &&
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!scumm_stricmp(base, games->filename_base) &&
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lang == games->language &&
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plf == games->platform)
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return false;
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@ -227,7 +227,7 @@ int OSystem_N64::getDefaultGraphicsMode() const {
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bool OSystem_N64::setGraphicsMode(const char *mode) {
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int i = 0;
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while (s_supportedGraphicsModes[i].name) {
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if (!strcmpi(s_supportedGraphicsModes[i].name, mode)) {
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if (!scumm_stricmp(s_supportedGraphicsModes[i].name, mode)) {
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_graphicMode = s_supportedGraphicsModes[i].id;
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switchGraphicModeId(_graphicMode);
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@ -332,7 +332,7 @@ bool DisplayManager::setGraphicsMode(const char *name) {
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int i = 0;
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while (_supportedModes[i].name) {
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if (!strcmpi(_supportedModes[i].name, name)) {
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if (!scumm_stricmp(_supportedModes[i].name, name)) {
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setGraphicsMode(_supportedModes[i].id);
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return true;
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}
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