Fix regression when listing saved game names, in Simon the Sorcerer 1/2.
svn-id: r27096
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1 changed files with 1 additions and 1 deletions
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@ -359,7 +359,7 @@ void AGOSEngine_Simon1::listSaveGames(char *dst) {
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if (!(in = _saveFileMan->openForLoading(genSaveName(slot))))
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break;
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in->read(dst, 8);
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in->read(dst, 18);
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delete in;
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lastSlot = slot;
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