OPENGL: Define GLCALL in opengl-sys.h.

debug.h is now always included and all calls should be made through GLCALL.
This commit is contained in:
Johannes Schickel 2015-12-11 23:58:11 +01:00
parent 8f3783da09
commit b3b3d37e3b
4 changed files with 7 additions and 4 deletions

View file

@ -22,7 +22,7 @@
#include "backends/graphics/opengl/texture.h"
#include "backends/graphics/opengl/extensions.h"
#include "backends/graphics/opengl/debug.h"
#include "backends/graphics/opengl/opengl-graphics.h"
#include "common/rect.h"
#include "common/textconsole.h"