OPENGL: Define GLCALL in opengl-sys.h.
debug.h is now always included and all calls should be made through GLCALL.
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4 changed files with 7 additions and 4 deletions
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@ -22,7 +22,7 @@
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#include "backends/graphics/opengl/texture.h"
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#include "backends/graphics/opengl/extensions.h"
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#include "backends/graphics/opengl/debug.h"
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#include "backends/graphics/opengl/opengl-graphics.h"
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#include "common/rect.h"
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#include "common/textconsole.h"
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