Strip trailing whitespaces in the whole code base.

svn-id: r40867
This commit is contained in:
Johannes Schickel 2009-05-24 15:17:42 +00:00
parent 7c1eb05714
commit b3c6751b9b
163 changed files with 734 additions and 734 deletions

View file

@ -221,7 +221,7 @@ static Common::Error runGame(const EnginePlugin *plugin, OSystem &system, const
}
static void setupGraphics(OSystem &system) {
system.beginGFXTransaction();
// Set the user specified graphics mode (if any).
system.setGraphicsMode(ConfMan.get("gfx_mode").c_str());
@ -265,13 +265,13 @@ static void setupKeymapper(OSystem &system) {
// Now create the global keymap
act = new Action(globalMap, "MENU", "Menu", kGenericActionType, kSelectKeyType);
act->addKeyEvent(KeyState(KEYCODE_F5, ASCII_F5, 0));
act = new Action(globalMap, "SKCT", "Skip", kGenericActionType, kActionKeyType);
act->addKeyEvent(KeyState(KEYCODE_ESCAPE, ASCII_ESCAPE, 0));
act = new Action(globalMap, "PAUS", "Pause", kGenericActionType, kStartKeyType);
act->addKeyEvent(KeyState(KEYCODE_SPACE, ' ', 0));
act = new Action(globalMap, "SKLI", "Skip line", kGenericActionType, kActionKeyType);
act->addKeyEvent(KeyState(KEYCODE_PERIOD, '.', 0));
@ -344,7 +344,7 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) {
setupGraphics(system);
// Init the event manager. As the virtual keyboard is loaded here, it must
// Init the event manager. As the virtual keyboard is loaded here, it must
// take place after the backend is initiated and the screen has been setup
system.getEventManager()->init();
@ -395,7 +395,7 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) {
// screen to draw on yet.
warning("Could not find any engine capable of running the selected game");
}
// reset the graphics to default
setupGraphics(system);
launcherDialog();