TinyGL: Support for different color modes, part 2.
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158a19df31
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18 changed files with 365 additions and 206 deletions
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@ -30,7 +30,8 @@ PixelBuffer::PixelBuffer()
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}
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PixelBuffer::PixelBuffer(const PixelFormat &format, int buffersize, DisposeAfterUse::Flag dispose) {
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PixelBuffer::PixelBuffer(const PixelFormat &format, int buffersize, DisposeAfterUse::Flag dispose)
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: _buffer(NULL) {
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create(format, buffersize, dispose);
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}
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@ -51,30 +52,56 @@ PixelBuffer::~PixelBuffer() {
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}
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void PixelBuffer::create(const Graphics::PixelFormat &format, int buffersize, DisposeAfterUse::Flag dispose) {
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if (_dispose == DisposeAfterUse::YES)
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free();
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_format = format;
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_dispose = dispose;
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_buffer = new byte[buffersize * format.bytesPerPixel];
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}
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void PixelBuffer::create(int buffersize, DisposeAfterUse::Flag dispose) {
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if (_dispose == DisposeAfterUse::YES)
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free();
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_dispose = dispose;
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_buffer = new byte[buffersize * _format.bytesPerPixel];
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}
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void PixelBuffer::set(const Graphics::PixelFormat &format, byte *buffer) {
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if (_dispose == DisposeAfterUse::YES)
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free();
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_format = format;
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_buffer = buffer;
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}
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void PixelBuffer::free() {
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delete[] _buffer;
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_buffer = NULL;
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}
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void PixelBuffer::clear(int length) {
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memset(_buffer, 0, length);
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}
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void PixelBuffer::setPixelAt(int pixel, uint32 value) {
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#if defined(SCUMM_BIG_ENDIAN)
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byte *buffer = _buffer + pixel * _format.bytesPerPixel;
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for (int i = 0; i < _format.bytesPerPixel; ++i) {
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buffer[i] = value >> ((_format.bytesPerPixel - i - 1) * 8) & 0xFF;
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}
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#elif defined(SCUMM_LITTLE_ENDIAN)
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byte *buffer = _buffer + pixel * _format.bytesPerPixel;
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for (int i = 0; i < _format.bytesPerPixel; ++i) {
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buffer[i] = value >> (i * 8) & 0xFF;
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}
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}
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void PixelBuffer::copyBuffer(int from, int length, const PixelBuffer &buf) {
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copyBuffer(from, from, length, buf);
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#endif
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}
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void PixelBuffer::copyBuffer(int thisFrom, int otherFrom, int length, const PixelBuffer &buf) {
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if (buf._format == _format) {
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memcpy(_buffer + thisFrom * _format.bytesPerPixel , buf._buffer + otherFrom * _format.bytesPerPixel, length * _format.bytesPerPixel);
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memcpy(_buffer + thisFrom * _format.bytesPerPixel, buf._buffer + otherFrom * _format.bytesPerPixel, length * _format.bytesPerPixel);
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} else {
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uint8 r, g, b;
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for (int i = 0; i < length; ++i) {
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@ -85,21 +112,21 @@ void PixelBuffer::copyBuffer(int thisFrom, int otherFrom, int length, const Pixe
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}
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uint32 PixelBuffer::getValueAt(int i) const {
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//TODO: Check this
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#if defined(SCUMM_BIG_ENDIAN)
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byte *buffer = _buffer + i * _format.bytesPerPixel;
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uint32 p = buffer[0] << ((_format.bytesPerPixel - 1) * 8);
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for (int l = 1; l < _format.bytesPerPixel; ++l) {
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p = p | (buffer[l] << (8 * (_format.bytesPerPixel - l - 1)));
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}
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return p;
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#elif defined(SCUMM_LITTLE_ENDIAN)
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byte *buffer = _buffer + i * _format.bytesPerPixel;
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uint32 p = buffer[0];
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for (int l = 1; l < _format.bytesPerPixel; ++l) {
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p = p | (buffer[l] << (8 * l));
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}
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return p;
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}
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byte *PixelBuffer::getRawBuffer() const {
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return _buffer;
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}
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PixelFormat PixelBuffer::getFormat() const {
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return _format;
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#endif
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}
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PixelBuffer &PixelBuffer::operator=(const PixelBuffer &buf) {
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