wrapped loader routines into a new class named Disk. The new class is also responsible for handling Archives in place of the Parallaction engine.

svn-id: r25972
This commit is contained in:
Nicola Mettifogo 2007-03-04 13:27:29 +00:00
parent 826b16ef71
commit b440bc1a03
13 changed files with 154 additions and 128 deletions

View file

@ -134,7 +134,6 @@ void Parallaction::doLoadGame(uint16 slot) {
refreshInventory(_vm->_characterName);
parseLocation("common");
_archive.close();
strcat(_location, _vm->_characterName);
_engineFlags |= kEngineChangeLocation;