wrapped loader routines into a new class named Disk. The new class is also responsible for handling Archives in place of the Parallaction engine.
svn-id: r25972
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parent
826b16ef71
commit
b440bc1a03
13 changed files with 154 additions and 128 deletions
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@ -134,7 +134,6 @@ void Parallaction::doLoadGame(uint16 slot) {
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refreshInventory(_vm->_characterName);
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parseLocation("common");
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_archive.close();
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strcat(_location, _vm->_characterName);
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_engineFlags |= kEngineChangeLocation;
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