SAGA2: Fix tile rendering

This commit is contained in:
Eugene Sandulenko 2021-06-12 23:20:54 +02:00
parent d72f53efdc
commit b4558ea22c
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GPG key ID: 014D387312D34F08

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@ -115,7 +115,6 @@ void unpackSprite(gPixelMap *map, uint8 *sprData) {
//}
void drawTile(gPixelMap *map, int32 x, int32 y, int32 height, uint8 *srcData) {
warning("STUB: drawTile()");
const byte *tilePointer;
const byte *readPointer;
byte *drawPointer;
@ -124,15 +123,9 @@ void drawTile(gPixelMap *map, int32 x, int32 y, int32 height, uint8 *srcData) {
int row, col, count, lowBound;
int bgRunCount;
int fgRunCount;
const int32 SAGA_ISOTILE_WIDTH = 32;
const int32 SAGA_ISOTILE_WIDTH = 64;
Point16 point(x, y);
// if (tileIndex >= _tilesTable.size()) {
// error("IsoMap::drawTile wrong tileIndex");
// }
if (point.x + SAGA_ISOTILE_WIDTH < 0) {
return;
}
@ -141,10 +134,6 @@ void drawTile(gPixelMap *map, int32 x, int32 y, int32 height, uint8 *srcData) {
return;
}
if ((height <= 8) || (height > 64)) {
return;
}
tilePointer = srcData;
drawPoint = point;
@ -155,99 +144,6 @@ void drawTile(gPixelMap *map, int32 x, int32 y, int32 height, uint8 *srcData) {
return;
}
#if 0
if (location != NULL) {
if (location->z <= -16) {
if (location->z <= -48) {
if (location->u() < -THRESH8 || location->v() < -THRESH8) {
return;
}
} else {
if (location->u() < THRESH0 || location->v() < THRESH0) {
return;
}
}
} else {
if (location->z >= 16) {
return;
} else {
switch (_tilesTable[tileIndex].getMaskRule()) {
case kMaskRuleNever:
return;
case kMaskRuleAlways:
default:
break;
case kMaskRuleUMIN:
if (location->u() < THRESH0) {
return;
}
break;
case kMaskRuleUMID:
if (location->u() < THRESH8) {
return;
}
break;
case kMaskRuleUMAX:
if (location->u() < THRESH16) {
return;
}
break;
case kMaskRuleVMIN:
if (location->v() < THRESH0) {
return;
}
break;
case kMaskRuleVMID:
if (location->v() < THRESH8) {
return;
}
break;
case kMaskRuleVMAX:
if (location->v() < THRESH16) {
return;
}
break;
case kMaskRuleYMIN:
if (location->uv() < THRESH0 * 2) {
return;
}
break;
case kMaskRuleYMID:
if (location->uv() < THRESH8 * 2) {
return;
}
break;
case kMaskRuleYMAX:
if (location->uv() < THRESH16 * 2) {
return;
}
break;
case kMaskRuleUVMAX:
if (location->u() < THRESH16 && location->v() < THRESH16) {
return;
}
break;
case kMaskRuleUVMIN:
if (location->u() < THRESH0 || location->v() < THRESH0) {
return;
}
break;
case kMaskRuleUorV:
if (location->u() < THRESH8 && location->v() < THRESH8) {
return;
}
break;
case kMaskRuleUandV:
if (location->u() < THRESH8 || location->v() < THRESH8) {
return;
}
break;
}
}
}
}
#endif
readPointer = tilePointer;
lowBound = MIN((int)(drawPoint.y + height), (int)map->size.y);
for (row = drawPoint.y; row < lowBound; row++) {
@ -308,24 +204,6 @@ void drawTile(gPixelMap *map, int32 x, int32 y, int32 height, uint8 *srcData) {
}
}
}
// Compute dirty rect
int rectX = MAX<int>(drawPoint.x, 0);
int rectY = MAX<int>(drawPoint.y, 0);
int rectX2 = MIN<int>(drawPoint.x + SAGA_ISOTILE_WIDTH, map->size.x);
int rectY2 = lowBound;
debugC(3, kDebugTiles, "Rect = (%d,%d,%d,%d)", rectX, rectY, rectX2, rectY2);
// FIXME: Debug purposes-code for displaying things on the screen
// updateScreen should not be called here
warning("FIXME: drawTile");
Graphics::Surface sur;
sur.create(map->size.x, map->size.y, Graphics::PixelFormat::createFormatCLUT8());
sur.setPixels(map->data);
//sur.debugPrint();
g_system->copyRectToScreen(sur.getPixels(), sur.pitch, 0, 0, sur.w, sur.h);
g_system->updateScreen();
//g_vm->_render->addDirtyRect(Common::Rect(rectX, rectY, rectX2, rectY2));
}