Make sure that savegame names are 0-terminated

svn-id: r35220
This commit is contained in:
Filippos Karapetis 2008-12-03 16:44:46 +00:00
parent b66a9d4e03
commit b471aab57d

View file

@ -51,6 +51,7 @@ bool DrasculaEngine::saveLoadScreen() {
}
for (n = 0; n < NUM_SAVES; n++) {
strncpy(names[n], sav->readLine().c_str(), 23);
names[n][22] = '\0'; // make sure the savegame name is 0-terminated
}
delete sav;