Fixed shadow variable
svn-id: r8025
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parent
0cd4e3c6c0
commit
b47d76222f
1 changed files with 4 additions and 4 deletions
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@ -537,7 +537,7 @@ void Player_V2::execute_cmd(ChannelInfo *channel) {
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opcode = *script_ptr++;
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note = opcode & 0x7f;
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if (note != 0x7f) {
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uint16 freq;
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uint16 myfreq;
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dest_channel->d.time_left = channel->d.time_left;
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dest_channel->d.note_length =
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channel->d.time_left - dest_channel->d.inter_note_pause;
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@ -550,11 +550,11 @@ void Player_V2::execute_cmd(ChannelInfo *channel) {
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dest_channel->d.hull_counter = 1;
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if (pcjr && dest_channel == &channels[3]) {
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dest_channel->d.hull_curve = 180 + note * 12;
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freq = 384 - 64 * octave;
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myfreq = 384 - 64 * octave;
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} else {
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freq = freqs_table[note] >> octave;
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myfreq = freqs_table[note] >> octave;
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}
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dest_channel->d.freq = dest_channel->d.base_freq = freq;
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dest_channel->d.freq = dest_channel->d.base_freq = myfreq;
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}
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if ((opcode & 0x80) != 0)
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goto end;
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