FULLPIPE: Implement sceneHandler06_sub04()
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3 changed files with 39 additions and 8 deletions
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@ -810,6 +810,25 @@ bool chainQueue(int queueId, int flags) {
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return true;
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}
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bool chainObjQueue(StaticANIObject *obj, int queueId, int flags) {
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MessageQueue *mq = g_fullpipe->_currentScene->getMessageQueueById(queueId);
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if (!mq)
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return false;
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MessageQueue *nmq = new MessageQueue(mq, 0, 0);
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nmq->_flags |= flags;
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if (!nmq->chain(obj)) {
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delete nmq;
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return false;
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}
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return true;
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}
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void postExCommand(int parentId, int keyCode, int x, int y, int f20, int f14) {
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ExCommand *ex = new ExCommand(parentId, 17, 64, 0, 0, 0, 1, 0, 0, 0);
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