whitespaces
This commit is contained in:
parent
a0935574a6
commit
b4e227b8e8
2 changed files with 2 additions and 2 deletions
2
lua.cpp
2
lua.cpp
|
@ -916,7 +916,7 @@ static void MakeSectorActive(void) {
|
|||
} else if (lua_isnumber(sectorName)) {
|
||||
int id = check_int(1);
|
||||
|
||||
for (i=0; i<numSectors; i++) {
|
||||
for (i = 0; i<numSectors; i++) {
|
||||
Sector *sector = g_engine->currScene()->getSectorBase(i);
|
||||
if (sector->id() == id) {
|
||||
sector->setVisible(visible);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue