COMPOSER: Be strict about matching digits in savegame filenames
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1 changed files with 1 additions and 1 deletions
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@ -511,7 +511,7 @@ SaveStateList ComposerMetaEngine::listSaves(const char *target) const {
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Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
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Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
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Common::StringArray filenames;
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Common::StringArray filenames;
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Common::String saveDesc;
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Common::String saveDesc;
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Common::String pattern = Common::String::format("%s.??", target);
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Common::String pattern = Common::String::format("%s.##", target);
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filenames = saveFileMan->listSavefiles(pattern);
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filenames = saveFileMan->listSavefiles(pattern);
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