OSYSTEM: Pushed some SDL/Symbian specific code to the respective backends; made openConfigFileForReading/openConfigFileForWriting return 0 if they failed to open a file

svn-id: r33585
This commit is contained in:
Max Horn 2008-08-03 17:05:01 +00:00
parent 6377b8bdd5
commit b54a1227d9
5 changed files with 159 additions and 68 deletions

View file

@ -26,6 +26,7 @@
#include "backends/platform/sdl/sdl.h"
#include "common/config-manager.h"
#include "common/events.h"
#include "common/file.h"
#include "common/util.h"
#include "backends/saves/default/default-saves.h"
@ -40,6 +41,7 @@
#define SAMPLES_PER_SEC 22050
//#define SAMPLES_PER_SEC 44100
/*
* Include header files needed for the getFilesystemFactory() method.
*/
@ -52,6 +54,29 @@
#endif
#if defined(UNIX)
#ifdef MACOSX
#define DEFAULT_CONFIG_FILE "Library/Preferences/ScummVM Preferences"
#else
#define DEFAULT_CONFIG_FILE ".scummvmrc"
#endif
#else
#define DEFAULT_CONFIG_FILE "scummvm.ini"
#endif
/*
* Include header files needed for getDefaultConfigFileName().
*/
#if defined(WIN32)
#include <windows.h>
// winnt.h defines ARRAYSIZE, but we want our own one...
#undef ARRAYSIZE
#endif
static Uint32 timer_handler(Uint32 interval, void *param) {
((DefaultTimerManager *)param)->handler();
return interval;
@ -245,6 +270,92 @@ FilesystemFactory *OSystem_SDL::getFilesystemFactory() {
#endif
}
static Common::String getDefaultConfigFileName() {
char configFile[MAXPATHLEN];
#if defined (WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
OSVERSIONINFO win32OsVersion;
ZeroMemory(&win32OsVersion, sizeof(OSVERSIONINFO));
win32OsVersion.dwOSVersionInfoSize = sizeof(OSVERSIONINFO);
GetVersionEx(&win32OsVersion);
// Check for non-9X version of Windows.
if (win32OsVersion.dwPlatformId != VER_PLATFORM_WIN32_WINDOWS) {
// Use the Application Data directory of the user profile.
if (win32OsVersion.dwMajorVersion >= 5) {
if (!GetEnvironmentVariable("APPDATA", configFile, sizeof(configFile)))
error("Unable to access application data directory");
} else {
if (!GetEnvironmentVariable("USERPROFILE", configFile, sizeof(configFile)))
error("Unable to access user profile directory");
strcat(configFile, "\\Application Data");
CreateDirectory(configFile, NULL);
}
strcat(configFile, "\\ScummVM");
CreateDirectory(configFile, NULL);
strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
if (fopen(configFile, "r") == NULL) {
// Check windows directory
char oldConfigFile[MAXPATHLEN];
GetWindowsDirectory(oldConfigFile, MAXPATHLEN);
strcat(oldConfigFile, "\\" DEFAULT_CONFIG_FILE);
if (fopen(oldConfigFile, "r")) {
printf("The default location of the config file (scummvm.ini) in ScummVM has changed,\n");
printf("under Windows NT4/2000/XP/Vista. You may want to consider moving your config\n");
printf("file from the old default location:\n");
printf("%s\n", oldConfigFile);
printf("to the new default location:\n");
printf("%s\n\n", configFile);
strcpy(configFile, oldConfigFile);
}
}
} else {
// Check windows directory
GetWindowsDirectory(configFile, MAXPATHLEN);
strcat(configFile, "\\" DEFAULT_CONFIG_FILE);
}
#elif defined(UNIX)
// On UNIX type systems, by default we store the config file inside
// to the HOME directory of the user.
//
// GP2X is Linux based but Home dir can be read only so do not use
// it and put the config in the executable dir.
//
// On the iPhone, the home dir of the user when you launch the app
// from the Springboard, is /. Which we don't want.
const char *home = getenv("HOME");
if (home != NULL && strlen(home) < MAXPATHLEN)
snprintf(configFile, MAXPATHLEN, "%s/%s", home, DEFAULT_CONFIG_FILE);
else
strcpy(configFile, DEFAULT_CONFIG_FILE);
#else
strcpy(configFile, DEFAULT_CONFIG_FILE);
#endif
return configFile;
}
Common::SeekableReadStream *OSystem_SDL::openConfigFileForReading() {
Common::File *confFile = new Common::File();
assert(confFile);
if (!confFile->open(getDefaultConfigFileName())) {
delete confFile;
confFile = 0;
}
return confFile;
}
Common::WriteStream *OSystem_SDL::openConfigFileForWriting() {
Common::DumpFile *confFile = new Common::DumpFile();
assert(confFile);
if (!confFile->open(getDefaultConfigFileName())) {
delete confFile;
confFile = 0;
}
return confFile;
}
void OSystem_SDL::setWindowCaption(const char *caption) {
SDL_WM_SetCaption(caption, caption);
}