Moved queryResString from class ScummDialog to class InfoDialog; some cleanup

svn-id: r22234
This commit is contained in:
Max Horn 2006-04-29 23:23:32 +00:00
parent eaca27a33b
commit b59a791c5e
2 changed files with 76 additions and 71 deletions

View file

@ -212,51 +212,11 @@ static ResString string_map_table_v345[] = {
#pragma mark -
ScummDialog::ScummDialog(ScummEngine *scumm, String name)
: GUI::Dialog(name), _vm(scumm) {
ScummDialog::ScummDialog(String name)
: GUI::Dialog(name) {
_drawingHints |= GUI::THEME_HINT_SPECIAL_COLOR;
}
const Common::String ScummDialog::queryResString(int stringno) {
byte buf[256];
byte *result;
if (stringno == 0)
return String();
if (_vm->_game.version == 8)
result = (byte *)string_map_table_v8[stringno - 1].string;
else if (_vm->_game.version == 7)
result = _vm->getStringAddressVar(string_map_table_v7[stringno - 1].num);
else if (_vm->_game.version == 6)
result = _vm->getStringAddressVar(string_map_table_v6[stringno - 1].num);
else if (_vm->_game.version >= 3)
result = _vm->getStringAddress(string_map_table_v345[stringno - 1].num);
else
return string_map_table_v345[stringno - 1].string;
if (result && *result == '/') {
_vm->translateText(result, buf);
result = buf;
}
if (!result || *result == '\0') { // Gracelessly degrade to english :)
return string_map_table_v345[stringno - 1].string;
}
// Convert to a proper string (take care of FF codes)
byte chr;
String tmp;
while ((chr = *result++)) {
if (chr == 0xFF) {
result += 3;
} else if (chr != '@') {
tmp += chr;
}
}
return tmp;
}
#pragma mark -
Common::StringList generateSavegameList(ScummEngine *scumm, bool saveMode);
@ -273,7 +233,7 @@ enum {
};
SaveLoadChooser::SaveLoadChooser(const String &title, const String &buttonLabel, bool saveMode, ScummEngine *engine)
: Dialog("scummsaveload"), _saveMode(saveMode), _list(0), _chooseButton(0), _gfxWidget(0), _scumm(engine) {
: Dialog("scummsaveload"), _saveMode(saveMode), _list(0), _chooseButton(0), _gfxWidget(0), _vm(engine) {
_drawingHints |= GUI::THEME_HINT_SPECIAL_COLOR;
@ -292,10 +252,10 @@ SaveLoadChooser::SaveLoadChooser(const String &title, const String &buttonLabel,
_gfxWidget = new GUI::GraphicsWidget(this,
thumbX, thumbY,
kThumbnailWidth + 8,
((_scumm->_system->getHeight() % 200 && _scumm->_system->getHeight() != 350) ? kThumbnailHeight2 : kThumbnailHeight1) + 8);
((_vm->_system->getHeight() % 200 && _vm->_system->getHeight() != 350) ? kThumbnailHeight2 : kThumbnailHeight1) + 8);
_gfxWidget->setFlags(GUI::WIDGET_BORDER);
int height = thumbY + ((_scumm->_system->getHeight() % 200 && _scumm->_system->getHeight() != 350) ? kThumbnailHeight2 : kThumbnailHeight1) + 8;
int height = thumbY + ((_vm->_system->getHeight() % 200 && _vm->_system->getHeight() != 350) ? kThumbnailHeight2 : kThumbnailHeight1) + 8;
_date = new StaticTextWidget(this,
thumbX,
@ -405,9 +365,9 @@ void SaveLoadChooser::handleScreenChanged() {
_gfxWidget->setFlags(GUI::WIDGET_BORDER);
}
_gfxWidget->resize(thumbX, thumbY, kThumbnailWidth + 8,
((_scumm->_system->getHeight() % 200 && _scumm->_system->getHeight() != 350) ? kThumbnailHeight2 : kThumbnailHeight1) + 8);
((_vm->_system->getHeight() % 200 && _vm->_system->getHeight() != 350) ? kThumbnailHeight2 : kThumbnailHeight1) + 8);
int height = thumbY + ((_scumm->_system->getHeight() % 200 && _scumm->_system->getHeight() != 350) ? kThumbnailHeight2 : kThumbnailHeight1) + 8;
int height = thumbY + ((_vm->_system->getHeight() % 200 && _vm->_system->getHeight() != 350) ? kThumbnailHeight2 : kThumbnailHeight1) + 8;
if (!_date)
_date = new StaticTextWidget(this, 0, 0, 0, 0, "", kTextAlignCenter);
@ -462,7 +422,7 @@ void SaveLoadChooser::handleScreenChanged() {
void SaveLoadChooser::updateInfos() {
int selItem = _list->getSelected();
Graphics::Surface *thumb;
thumb = _scumm->loadThumbnailFromSlot(_saveMode ? selItem + 1 : selItem);
thumb = _vm->loadThumbnailFromSlot(_saveMode ? selItem + 1 : selItem);
_gfxWidget->setGfx(thumb);
if (thumb)
thumb->free();
@ -472,7 +432,7 @@ void SaveLoadChooser::updateInfos() {
InfoStuff infos;
memset(&infos, 0, sizeof(InfoStuff));
char buffer[32];
if (_scumm->loadInfosFromSlot(_saveMode ? selItem + 1 : selItem, &infos)) {
if (_vm->loadInfosFromSlot(_saveMode ? selItem + 1 : selItem, &infos)) {
snprintf(buffer, 32, "Date: %.2d.%.2d.%.4d",
(infos.date >> 24) & 0xFF, (infos.date >> 16) & 0xFF,
infos.date & 0xFFFF);
@ -529,7 +489,7 @@ Common::StringList generateSavegameList(ScummEngine *scumm, bool saveMode) {
}
MainMenuDialog::MainMenuDialog(ScummEngine *scumm)
: ScummDialog(scumm, "scummmain") {
: ScummDialog("scummmain"), _vm(scumm) {
new GUI::ButtonWidget(this, "scummmain_resume", "Resume", kPlayCmd, 'P');
@ -548,9 +508,9 @@ MainMenuDialog::MainMenuDialog(ScummEngine *scumm)
// Create the sub dialog(s)
//
_aboutDialog = new GUI::AboutDialog();
_optionsDialog = new ConfigDialog(scumm);
_optionsDialog = new ConfigDialog();
#ifndef DISABLE_HELP
_helpDialog = new HelpDialog(scumm);
_helpDialog = new HelpDialog(scumm->_game);
#endif
_saveDialog = new SaveLoadChooser("Save game:", "Save", true, scumm);
_loadDialog = new SaveLoadChooser("Load game:", "Load", false, scumm);
@ -680,8 +640,8 @@ enum {
// These changes will achieve two things at once: Allow us to get rid of using
// "" as value for the domain, and in fact provide a somewhat better user
// experience at the same time.
ConfigDialog::ConfigDialog(ScummEngine *scumm)
: GUI::OptionsDialog("", "scummconfig"), _vm(scumm) {
ConfigDialog::ConfigDialog()
: GUI::OptionsDialog("", "scummconfig") {
//
// Sound controllers
@ -760,8 +720,8 @@ enum {
kPrevCmd = 'PREV'
};
HelpDialog::HelpDialog(ScummEngine *scumm)
: ScummDialog(scumm, "scummhelp") {
HelpDialog::HelpDialog(const GameSettings &game)
: ScummDialog("scummhelp"), _game(game) {
_drawingHints &= ~GUI::THEME_HINT_SPECIAL_COLOR;
int lineHeight = g_gui.getFontHeight();
@ -782,7 +742,7 @@ HelpDialog::HelpDialog(ScummEngine *scumm)
}
_page = 1;
_numPages = ScummHelp::numPages(scumm->_game.id);
_numPages = ScummHelp::numPages(game.id);
_prevButton = new GUI::ButtonWidget(this, "scummhelp_prev", "Previous", kPrevCmd, 'P');
_nextButton = new GUI::ButtonWidget(this, "scummhelp_next", "Next", kNextCmd, 'N');
@ -796,7 +756,7 @@ void HelpDialog::displayKeyBindings() {
String titleStr, *keyStr, *dscStr;
ScummHelp::updateStrings(_vm->_game.id, _vm->_game.version, _vm->_game.platform, _page, titleStr, keyStr, dscStr);
ScummHelp::updateStrings(_game.id, _game.version, _game.platform, _page, titleStr, keyStr, dscStr);
_title->setLabel(titleStr);
for (int i = 0; i < HELP_NUM_LINES; i++) {
@ -843,12 +803,12 @@ void HelpDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) {
#pragma mark -
InfoDialog::InfoDialog(ScummEngine *scumm, int res)
: ScummDialog(scumm, "scummDummyDialog") { // dummy x and w
setInfoText(queryResString (res));
: ScummDialog("scummDummyDialog"), _vm(scumm) { // dummy x and w
setInfoText(queryResString(res));
}
InfoDialog::InfoDialog(ScummEngine *scumm, const String& message)
: ScummDialog(scumm, "scummDummyDialog") { // dummy x and w
: ScummDialog("scummDummyDialog"), _vm(scumm) { // dummy x and w
setInfoText(message);
}
@ -867,6 +827,46 @@ void InfoDialog::setInfoText(const String& message) {
new StaticTextWidget(this, 4, 4, _w - 8, _h, message, kTextAlignCenter);
}
const Common::String InfoDialog::queryResString(int stringno) {
byte buf[256];
byte *result;
if (stringno == 0)
return String();
if (_vm->_game.version == 8)
result = (byte *)string_map_table_v8[stringno - 1].string;
else if (_vm->_game.version == 7)
result = _vm->getStringAddressVar(string_map_table_v7[stringno - 1].num);
else if (_vm->_game.version == 6)
result = _vm->getStringAddressVar(string_map_table_v6[stringno - 1].num);
else if (_vm->_game.version >= 3)
result = _vm->getStringAddress(string_map_table_v345[stringno - 1].num);
else
return string_map_table_v345[stringno - 1].string;
if (result && *result == '/') {
_vm->translateText(result, buf);
result = buf;
}
if (!result || *result == '\0') { // Gracelessly degrade to english :)
return string_map_table_v345[stringno - 1].string;
}
// Convert to a proper string (take care of FF codes)
byte chr;
String tmp;
while ((chr = *result++)) {
if (chr == 0xFF) {
result += 3;
} else if (chr != '@') {
tmp += chr;
}
}
return tmp;
}
#pragma mark -
PauseDialog::PauseDialog(ScummEngine *scumm, int res)