SHERLOCK: 3DO: support for cAnim data (startCAnim)

it's now possible to leave the first room

Conflicts:
	engines/sherlock/objects.cpp
This commit is contained in:
Martin Kiewitz 2015-06-13 10:00:36 +02:00
parent 0f1b756242
commit b5a4f622c2
7 changed files with 88 additions and 29 deletions

View file

@ -78,6 +78,7 @@ void SherlockEngine::initialize() {
DebugMan.addDebugChannel(kDebugLevelMusic, "Music", "Music debugging");
ImageFile::setVm(this);
ImageFile3DO::setVm(this);
Object::setVm(this);
Sprite::setVm(this);