implement roomops case (CMI crypt)

svn-id: r6312
This commit is contained in:
James Brown 2003-01-01 11:38:59 +00:00
parent 158951dbd9
commit b5d0e48695

View file

@ -947,9 +947,12 @@ void Scumm_v8::o8_roomOps()
case 0x59: // SO_ROOM_TRANSFORM Transform room
case 0x5A: // SO_ROOM_CYCLE_SPEED Set palette cycling speed
case 0x5B: // SO_ROOM_COPY_PALETTE Copy palette
case 0x5C: // SO_ROOM_NEW_PALETTE Create new palette
error("o8_roomOps: unimplemented case %d", subOp);
break;
case 0x5C: // SO_ROOM_NEW_PALETTE Create new palette
warning("o8_roomOps: SO_ROOM_NEW_PALETTE - tell ender if this looks ok :)");
setPalette(pop()); // fixme: i think this is right
break;
case 0x5D: // SO_ROOM_SAVE_GAME Save game
warning("V8 Save game opcode not implemented");
break;