LAB: Use the correct bitmap buffer in the Anim class

This commit is contained in:
Filippos Karapetis 2015-12-07 11:16:49 +02:00 committed by Willem Jan Palenstijn
parent 0e886461d0
commit b6397c0af7
3 changed files with 2 additions and 3 deletions

View file

@ -144,8 +144,8 @@ Common::Error LabEngine::run() {
_event = new EventManager(this);
_resource = new Resource(this);
_music = new Music(this);
_anim = new Anim(this);
_graphics = new DisplayMan(this);
_anim = new Anim(this);
if (getPlatform() == Common::kPlatformWindows) {
// Check if this is the Wyrmkeep trial