ALL: Make simpleSaveNames() a MetaEngineFeature
Added it into hasFeature() of all engines which returned `true` in simpleSaveNames() before. As mentioned in #788, SCI is not always using simple names, so it doesn't have such feature now.
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53 changed files with 68 additions and 186 deletions
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@ -100,7 +100,6 @@ public:
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virtual bool hasFeature(MetaEngineFeature f) const;
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virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
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virtual SaveStateList listSaves(const char *target) const;
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virtual bool simpleSaveNames() const;
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virtual int getMaximumSaveSlot() const;
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virtual void removeSaveState(const char *target, int slot) const;
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SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
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@ -112,7 +111,8 @@ bool AccessMetaEngine::hasFeature(MetaEngineFeature f) const {
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(f == kSupportsLoadingDuringStartup) ||
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(f == kSupportsDeleteSave) ||
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(f == kSavesSupportMetaInfo) ||
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(f == kSavesSupportThumbnail);
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(f == kSavesSupportThumbnail) ||
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(f == kSimpleSavesNames);
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}
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bool Access::AccessEngine::hasFeature(EngineFeature f) const {
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@ -172,8 +172,6 @@ SaveStateList AccessMetaEngine::listSaves(const char *target) const {
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return saveList;
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}
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bool AccessMetaEngine::simpleSaveNames() const { return true; }
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int AccessMetaEngine::getMaximumSaveSlot() const {
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return MAX_SAVES;
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}
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