ALL: Make simpleSaveNames() a MetaEngineFeature

Added it into hasFeature() of all engines which returned `true` in
simpleSaveNames() before.

As mentioned in #788, SCI is not always using simple names, so it
doesn't have such feature now.
This commit is contained in:
Alexander Tkachev 2016-07-25 14:32:04 +06:00
parent b8fae56c67
commit b665fc933d
53 changed files with 68 additions and 186 deletions

View file

@ -960,7 +960,6 @@ public:
virtual Common::Error createInstance(OSystem *syst, Engine **engine) const;
virtual SaveStateList listSaves(const char *target) const;
virtual bool simpleSaveNames() const;
virtual int getMaximumSaveSlot() const;
virtual void removeSaveState(const char *target, int slot) const;
virtual SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
@ -975,7 +974,8 @@ bool ScummMetaEngine::hasFeature(MetaEngineFeature f) const {
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportThumbnail) ||
(f == kSavesSupportCreationDate) ||
(f == kSavesSupportPlayTime);
(f == kSavesSupportPlayTime) ||
(f == kSimpleSavesNames);
}
bool ScummEngine::hasFeature(EngineFeature f) const {
@ -1300,8 +1300,6 @@ SaveStateList ScummMetaEngine::listSaves(const char *target) const {
return saveList;
}
bool ScummMetaEngine::simpleSaveNames() const { return true; }
void ScummMetaEngine::removeSaveState(const char *target, int slot) const {
Common::String filename = ScummEngine::makeSavegameName(target, slot, false);
g_system->getSavefileManager()->removeSavefile(filename);